Conrad Ryley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His brown hair and beard is wavy and long. He has gray eyes and a grey hat with a pastel feather.
Personality: He is mildly Human supremacist, though he does not identify as such. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: A powerful necromancer made him what he is. While studying, he fell in love. They married and had a son. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wishes to resurrect an old love; and a strong sense of loyalty to human people
Ideals: Entrepeneur. Flaws: Racist. Bonds: Mentor, In love. Occupation: Mason
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 10 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 6 (-2) | 8 (-1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Ignan, Terran
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 12000 cp.
Miles Anderton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing a long, violet cloak. His blonde hair is drawn into a tight pony tail with a card scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: He is mildly Human supremacist, though he does not identify as such. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is unsatisfied with his job; and wants to raise his children well
Ideals: Athletic, Fighting. Flaws: Racist, Shy. Bonds: Job, Family. Occupation: Carter
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 3000 sp. Blue sapphire (900 gp). Lapis lazuli (7 gp). Golden yellow topaz (1100 gp). Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item.
Hunter Barney, Male Human [Permalink]
Personal [hide]
Description: An older man who usually wears his grey robe and has his nunchaku always slung over his shoulder, he is not a threatening figure. He has moderate length brown hair. He is very pretty but has cold, dead eyes.
Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: When he was but 6 years old his parents immigrated from the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Flaws: Insane. Bonds: Attractive, Immigrant, Mentor, Job. Occupation: Blacksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 10 (+0) | 7 (-2) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 2900 sp. Silver ewer (50 gp). Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp).
John Kimberley, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a grey tunic with violet highlights, and long tan pants that bunch up around his shoes. He wears his black hair up. He has several tiny amethyst earrings on each ear.
Personality: Stoic and calm, he prefers to meditate than take action. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Roofer arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Roofer and found it very stressful. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg
Ideals: Disciplined, Logical. Flaws: Ugly, Secretive. Bonds: Rich, Job. Occupation: Roofer
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 42 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 12 (+1) | 12 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +5
Possessions: 50000 cp. Obsidian (14 gp). Aquamarine (900 gp). Pink pearl (90 gp). Aquamarine (900 gp). Violet garnet (900 gp).
Wymar Kimberly, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Fletcher. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. His amber eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Fletcher for the past few years.
Motivation: To end his boredom; and expand his business
Ideals: Pacifist, Logical. Flaws: Insane, Mundane. Bonds: Job. Occupation: Fletcher
Voice: Russian accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 10 (+0) | 6 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 gp. Tiger eye turquoise (6 gp). Blue sapphire (500 gp). Aquamarine (900 gp). Star ruby (500 gp).
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