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Advanced [show]


Trym Mitchell, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is dressed in a clean red cloak covering his clean studded leather. His long chestnut hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the west to a Ploughman, Trym learned a great deal about his father's area of expertise. His childhood dream was to be a Architect, but he was a colossal failure. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Joker, Gifted, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Ploughman

Voice: Indian accent

Attributes [hide]

Trym Mitchell, Male Human Wizard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)7 (-2) 15 (+2)10 (+0)
Skills Animal Handling +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Red garnet (60 gp). Pink pearl (60 gp). Red-brown spinel (60 gp). Silver pearl (60 gp). 2 Antitoxin.


Social Check DCs


Hunter Wedgwood, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this southern man wears many layers of old clothing at all times. His red hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Hunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Poor, Enemies, Religious. Occupation: Apothecary

Voice: Slurs words

Attributes [hide]

Hunter Wedgwood, Male Human Commoner 9
Medium (6'4") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 40 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Athletics +6, Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +2

Possessions: 500 gp. Rich purple corundum (500 gp). Red-brown spinel (110 gp). Silver pearl (110 gp). Emerald (500 gp). 1 Minor magic item.


Social Check DCs


Trey Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears a tan top hat and tan clothes. He has a slight overbite and is overall scrawny. His tied-back hair is brown. He has hazel eyes and a tan hat with a grey feather.

Personality: Confrontational and typically high on some drug or another. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the west, but his parents moved at a very young age to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's since become an addict/alcoholic.

Motivation: Many dire rats want him driven away; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Addict. Bonds: Immigrant, Adventurer, Enemies. Occupation: Layabout

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trey Cholmondeley, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)14 (+2) 14 (+2)17 (+3)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp.


Social Check DCs


Gomory Clayden, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean brown cloak covering his clean studded leather. He has a long black beard with little hanging trinkets. His eyes are likewise violet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Gomory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Further expansion of business; and expand his business

Flaws: Selfish, Hedonist, Disease. Bonds: Immigrant, Job. Occupation: Interpreter

Voice: Pronounces O like U

Attributes [hide]

Gomory Clayden, Male Human Warlock 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)16 (+3) 13 (+1)8 (-1)
Skills Nature +6
Senses Passive Perception 11
Languages Common, Celestial, Elven, Gnome
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Gracey, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man has a large grey mantle and cape that has been intricately interwoven into his green robe. He has a very tight haircut. His gray eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The war was a terrible time for him, and Odo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in a small mountains village. His mother was a soldier and died while he was still young. Odo was left his mother's suit of armor and trained in its use and care. By chance he met his sister recently and the two have been together since.

Motivation: He feels kind of lost in life; and an old rival family wants him found

Ideals: Disciplined. Flaws: Depressed. Bonds: Military, Nature, Family. Occupation: Laborer

Voice: Thin and wheezing

Attributes [hide]

Odo Gracey, Male Human Ranger 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 58 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Just what you see.


Social Check DCs

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