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Advanced [show]


Bernard Blyth, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is knotted and matted. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gifted from a young age, Bernard studied abroad. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Since then, he has sought to make the best of life.

Motivation: Nothing but the best is good enough for him; and wants to have a good time and be beloved

Ideals: Impeccable, Fighting, Gifted, Optimist. Bonds: Nature. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Bernard Blyth, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)15 (+2) 10 (+0)10 (+0)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Diggory Sydney, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His Stetson hat is riddled with cuts and holes. His eyes are a pleasant gray.

Personality: While he acts the brute, he is far gentler than he would appear. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Diggory was born in the north. At a young age he loved to build and create. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he feels threatened by others

Ideals: Fighting, Persistence, Entrepeneur. Flaws: Ugly, Fearful. Occupation: Body Guard

Voice: Rolls R's

Attributes [hide]

Diggory Sydney, Male Human Wizard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 200 gp. Hematite (16 gp). Eye agate (16 gp). Brown-green garnet (120 gp). Iolite (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of nunchakus on his belt, each one with a sapphire on the hilt. His white hair is heavily combed to the right. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Gerald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Mentor. Occupation: Soapmaker

Voice: Farmer accent

Attributes [hide]

Gerald Bentham, Male Human Commoner 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)15 (+2) 5 (-3)9 (-1)
Skills Intimidation +1, Religion +4
Senses Passive Perception 7
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Jocelyn Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears professional attire. His hair is short and black. He is baby faced.

Personality: Jocelyn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Lazy, Shy. Bonds: Attractive, Rich. Occupation: Ploughman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jocelyn Harrington, Male Human Cleric 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)11 (+0) 10 (+0)18 (+4)
Skills History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 gp. 1 Average lock.


Social Check DCs


Manfred Clare, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he tends to wear a large blue jacket. His hair is brown and curly. His gray eyes are passionate and lively.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Armorer, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to be a armorer again

Ideals: Fighting. Bonds: Job, Has a crush, Adventurer, Rich. Occupation: Laborer

Voice: Smooth and feminine

Attributes [hide]

Manfred Clare, Male Human Monk 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 7 (-2)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 8
Languages Common, Auran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 29000 sp.


Social Check DCs

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