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NPC Generator

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Advanced [show]


Henry Carlyle, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is thinning but still full. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Professionalism. Flaws: Addict, Disease, Insomniac. Bonds: Adventurer. Occupation: Servant

Voice: Booming voice

Attributes [hide]

Henry Carlyle, Male Human Sorcerer 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 1500 sp. 3 Antitoxin. 3 Antitoxin. 3 Antitoxin.


Social Check DCs


Justin Langston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with broad hat. His broad hat is riddled with cuts and holes. This violet eyed easterner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He always tries to repair and not replace. It was this mentality that drove him into the Slave Trader business.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was very strict, and drilled into him lessons on being the perfect gentleman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Slave Trader

Voice: Sighs a lot, exhausted

Attributes [hide]

Justin Langston, Male Human Ranger 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)10 (+0) 14 (+2)15 (+2)
Skills Athletics +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 47000 sp.


Social Check DCs


Miles Wallace, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, brown cloak and is in decent physical shape. His long golden hair reaches down to his waist. He has a dull look in his hazel eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the south to a Knight, Miles learned a great deal about his father's area of expertise. His martial abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 15 years.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Miles Wallace, Male Human Paladin 9
Medium (6'2") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 80 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 9 (-1)14 (+2)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 9
Languages Common, Gnoll, Orc
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 190 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has styled his golden hair well, parting it to the left. His ears are large.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born at the edge of vast island. Brilliant and gifted he never wanted to apply himself. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Religious, Nature, Job. Occupation: Jeweler

Voice: Rolls R's

Attributes [hide]

Trym Radcliffe, Male Human Warlock 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)17 (+3) 9 (-1)11 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Drogo Whitby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of strength around his neck, and a rapier on his belt. He has no hair. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the south. Cursed with unlife at a very young age, Drogo has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Drogo Whitby, Male Human Expert 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 15 (+2)9 (-1)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3000 cp.


Social Check DCs

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