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NPC Generator

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Advanced [show]


Tim Wakefield, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With bright silver hair and a scraggly beard. His eyes are likewise hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Around other people he will do his best to conceal his emotions and appear jolly.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His arcane abilities were realized during a raid on his village. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants nothing more than to rejoin the army; and he is content

Ideals: Gifted. Flaws: Ugly, Secretive, Shy. Bonds: Military. Occupation: Blacksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tim Wakefield, Male Human Fighter 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)11 (+0) 19 (+4)14 (+2)
Skills Intimidation +5, Nature +3
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Kitchur, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a black poncho over his likewise colored trousers and shirt. His hair, while still mostly blonde, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He is happy with his job as a Fisher. He turns his eye from what people do, preferring to live and let live. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Trym has worked very hard to control his curse. He has drifted from career to career and currently works as a Fisher.

Motivation: To share knowledge with the world; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Extrovert, Logical. Flaws: Disease. Bonds: Attractive, Job. Occupation: Fisher

Voice: Scandinavian accent

Attributes [hide]

Trym Kitchur, Male Human Commoner 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Religion +3, Stealth +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Trym Brixton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears baggy brown pantaloons and a red scarf. His tied-back hair is white. His amber eyes peer out from beneath his deerstalker brown hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a great chef.

History: He got into the Masseuse business at a young age. A gifted student he started as a Mason, but he got bored and became a Masseuse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Job. Occupation: Masseuse

Voice: Speaks with a cold

Attributes [hide]

Trym Brixton, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Godfrey Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, violet cloak, and sports empty pouches on his belt. With a patchy blonde beard and wild blonde hair. His fierce gray eyes like to dwell on things.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. After coming to the age of reason, Godfrey took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Artistic, Gifted. Bonds: Attractive, Family. Occupation: Spy

Voice: Hissing voice

Attributes [hide]

Godfrey Barclay, Male Human Wizard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)9 (-1) 15 (+2)13 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Chain shirt.


Social Check DCs


Wymar Ainsley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears rags and sports a simple walking cane. His brown hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He dislikes all the random violence that takes place in the north. He is able to fit into much smaller and tighter spaces than normal.

History: Wymar was born with his mother's beautiful face. His necromantic abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against drow; and he seems to be bored by most things

Ideals: Pacifist, Gifted. Flaws: Disease. Bonds: Poor, Attractive. Occupation: Dyer

Voice: Ums and uhs a lot

Attributes [hide]

Wymar Ainsley, Male Human Ranger 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 13 (+1)8 (-1)
Skills History +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Magnifying glass. 1 Climber’s kit.


Social Check DCs

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