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NPC Generator

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Advanced [show]


Miles Washington, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is singed and shortened. His brown eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city he treasured whatever gifts he got. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Miles began to lead the lost caravan. He has achieved small success as a Blacksmith.

Motivation: Expand his business.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Enemies. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Miles Washington, Male Human Expert 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Everburning torch. 1 Everburning torch. 2 Holy water.


Social Check DCs


Everard Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is portly but not overly obese. His hair is auburn and curly. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Everard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Everard lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is content; and to find somewhere to settle down

Ideals: Optimist. Flaws: PTSD, Mundane. Bonds: Family, Has a crush. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Everard Harrington, Male Human Commoner 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Deception +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Malachite (16 gp). Red spinel (50 gp). Jade (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Tindall, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a lot of dark rich colors, with gold accents. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He feels threatened by others.

Ideals: Philantrophist. Flaws: Terse. Bonds: Attractive, Poor. Occupation: Engraver

Voice: Spits words with contempt

Attributes [hide]

Gerard Tindall, Male Human Expert 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)17 (+3) 11 (+0)15 (+2)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Morley, Male Human [Permalink]

Personal [hide]

Description: This man wears a black armored body suit, with a simple tan line shooting up and back down, and sports empty pouches on his belt. His long blonde hair reaches down to his waist. His ears are large.

Personality: Confrontational and typically high on some drug or another. Roland enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Spy, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: To clean up the streets.

Flaws: Ugly, Addict, Hedonist. Bonds: Poor. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Roland Morley, Male Human Barbarian 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 50 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)11 (+0) 16 (+3)10 (+0)
Skills History +3, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred York, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tan collared shirt and yellow pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his left hand. With bright red hair and a scraggly beard. He has a dull look in his hazel eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He enjoys reading and quiet.

History: He was always a brilliant, if unscrupulous mind. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Logical, Entrepeneur. Flaws: Insane. Bonds: In love. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Manfred York, Male Human Monk 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Deception +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 200 gp. Jet (110 gp).


Social Check DCs

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