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Advanced [show]


Patrick Kinsley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He prefers to wear blue pants and tee shirts. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Patrick will drive conversation. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Patrick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son; and doesn't want to be a architect and was forced into it by his family

Ideals: Extrovert, Justice. Bonds: Attractive, Poor, Family. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Patrick Kinsley, Male Human Monk 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Justin Denholm, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears a faded coat and loose pants complete with feathered hat. His right leg appears badly burned and disfigured. He is bald on top and has large blonde tufts of hair around his ears. His gray eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the west. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Detective

Voice: Spits words with contempt

Attributes [hide]

Justin Denholm, Male Human Commoner 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this western man wears a fine chain shirt which he covers with violet colored cloaks and clothing. His brown hair is cut jaggedly and amateurishly. He has hazel eyes.

Personality: He is calm most of the time but flees social interaction. He also is a firm believer in the manly ideal.

History: Anthony was born in the west. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Mason and was forced into it by his family.

Ideals: Athletic, Persistence. Flaws: Shy, Impulsive. Bonds: Family. Occupation: Mason

Voice: Deep voice with rolling R's

Attributes [hide]

Anthony Cumberbatch, Male Human Warrior 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)14 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Heward Roscoe, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. He has a penchant for wearing a ring with an oversized sapphire on his right hand. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has amber eyes and a tan hat with a brown feather.

Personality: He has always had a great fascination with Human culture. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Merchant, but he was a colossal failure. He struck the Map Maker job and began his own company from there.

Motivation: Revenge; and sabotage a competitor

Flaws: Racist, Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Heward Roscoe, Male Human Warlock 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)7 (-2) 9 (-1)13 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 25000 cp.


Social Check DCs


Gerald Branson, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Merchant. His white hair is knotted and matted. His eyes are green and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the west to a Merchant, Gerald learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and sabotage a competitor

Ideals: Gifted, Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Job. Occupation: Merchant

Voice: Spits words with contempt

Attributes [hide]

Gerald Branson, Male Human Sorcerer 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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