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NPC Generator

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Advanced [show]


Clerebold Shelly, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. His hair is black, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He cannot resist a sob story and will often dote over anyone who has one.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: A strong sense of loyalty to Human people; and sabotage a competitor

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Rich, Job. Occupation: Sage

Voice: Strong lisp

Attributes [hide]

Clerebold Shelly, Male Human Commoner 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills Arcana +4, Performance +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Chrysoberyl (50 gp). Zircon (20 gp). Amethyst (50 gp). 3 Alchemist’s fire.


Social Check DCs


Anselm Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries flails. His auburn hair is drawn into a tight pony tail with a card scrunchie. His thin eyebrows rest above his beady brown eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he feels kind of lost in life

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Rich, Enemies. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

Anselm Palomarez, Male Human Barbarian 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 48 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)10 (+0) 17 (+3)13 (+1)
Skills Insight +6, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 70 pp.


Social Check DCs


Frederick Paxton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, marred by chocolates. His hair is short and brown. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Frederick was born in the east. At a young age he loved to build and create. Frederick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Philantrophist, Persistence. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Frederick Paxton, Male Human Cleric 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)9 (-1) 10 (+0)16 (+3)
Skills Acrobatics +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 gp.


Social Check DCs


Lance Fulton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears loose pants and a collared shirt complete with sweater beneath his coat. He is an epitome of beauty. His chestnut hair is still thick. His gray eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Lance took refuge in the ruined castle and found the beat up mace and armor he uses now. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is terrified, and will act out of fear; and he wants revenge against giants

Flaws: Fearful. Bonds: Attractive, Enemies, Nature. Occupation: Knight

Voice: Russian accent

Attributes [hide]

Lance Fulton, Male Human Expert 8
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. He carries a battered nunchaku and tarnished kukri as well. With a patchy brown beard and wild brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: Alex hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Alex was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered south to less war torn lands. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Fighting, Artistic, Joker. Flaws: PTSD. Bonds: Job. Occupation: Barber

Voice: Italian accent

Attributes [hide]

Alex Emsworth, Male Human Rogue 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 10 (+0)12 (+1)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 30 pp.


Social Check DCs

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