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NPC Generator

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Advanced [show]


Lewis Morton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears a custom-built plate barding that's adorned with tan lining and desert motifs. His right leg appears badly burned and disfigured. His auburn hair is cut jaggedly and amateurishly. His eyes are likewise green.

Personality: He likes to make people angry or surprised. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Lewis was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Ruler.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lewis Morton, Male Human Commoner 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Athletics +3, Religion +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


Gerard Hailey, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Dyer, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His hair is red and curly. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Butcher. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Impeccable. Bonds: Adventurer, Mentor, Has a crush, Job. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Gerard Hailey, Male Human Aristocrat 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)9 (-1) 15 (+2)8 (-1)
Skills History +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Trym Darby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. He has a small bristly mustache and wavy brown hair. His fierce hazel eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He does not trust anyone and sleeps with one eye open.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic. Flaws: Shy, Insomniac. Bonds: Attractive, Nature. Occupation: Tailor

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Darby, Male Human Rogue 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 10 (+0)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gunter Hadley, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears yellow painted combat armor at almost all times. He has golden hair. His gray eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He believes the world needs to unite to get rid of giants once and for all.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A deep hatred of giants; and several ex partners dislike his way of doing things and want revenge

Flaws: Sensitive. Bonds: Attractive, Enemies, Poor. Occupation: Glassblower

Voice: Farmer accent

Attributes [hide]

Gunter Hadley, Male Human Adept 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)16 (+3) 10 (+0)13 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Infernal, Celestial, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1700 sp. Azurite (9 gp).


Social Check DCs


Gerard Deighton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a lot of dark rich colors, with gold accents. His golden hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Antagonistic, Impulsive. Bonds: Attractive, Rich. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Gerard Deighton, Male Human Paladin 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)11 (+0) 15 (+2)10 (+0)
Skills Nature +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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