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NPC Generator

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Advanced [show]


Trym Appleton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. His silver hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also has developed a complete distrust of the Laborer profession.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He has dedicated himself to building a better world.

Motivation: He is unsatisfied with his job; and to clean up the streets

Flaws: Ugly. Bonds: Job, Adventurer, Guardian. Occupation: Cartwright

Voice: Creaky witch voice

Attributes [hide]

Trym Appleton, Male Human Expert 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Terran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Arnold Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears tight fighting clothing, which leaves very little to the imagination. His skin is also unnaturally pale. He has a small bristly mustache and wavy chestnut hair. His eyes are brown and catlike.

Personality: He snorts whenever he laughs or is feeling confident. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting, Gifted. Flaws: Ugly, Insane. Bonds: Family. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Arnold Bradshaw, Male Human Barbarian 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 5 (-3)6 (-2) 18 (+4)14 (+2)
Skills Animal Handling +6, Religion +0
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 50 pp.


Social Check DCs


Roger Darby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow clothing when he does not wear armor. He wears his red hair up. His gray eyes lackadaisically let the world flow into them.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Shipwright and found it very stressful. He now owns his own business.

Motivation: He feels threatened by others; and further expansion of business

Ideals: Optimist, Joker. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Shipwright

Voice: French accent

Attributes [hide]

Roger Darby, Male Human Rogue 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)9 (-1) 7 (-2)15 (+2)
Skills Medicine +0, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Theobald Clinton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Architect. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a rose on it. He is bald on top and has large silver tufts of hair around his ears. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Architect for hire.

Motivation: To be a Fisher again; and money/treasure

Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Job, Rich. Occupation: Architect

Voice: Breathy voice

Attributes [hide]

Theobald Clinton, Male Human Druid 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Abyssal, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Heward Payton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. His white hair is unkempt and raggedy. His green eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. Heward enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Heward has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to raise his children well

Flaws: Ugly, Antagonistic, Hedonist, Disease. Bonds: Poor. Occupation: Servant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Heward Payton, Male Human Bard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 12 (+1)17 (+3)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs

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