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Gerard Stanton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a small bristly mustache and wavy auburn hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Addict, Shy. Bonds: Poor, Immigrant. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Gerard Stanton, Male Human Sorcerer 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)13 (+1) 7 (-2)9 (-1)
Skills Deception +1, Survival +0
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp. Black pearl (700 gp).


Social Check DCs


Henry Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy auburn hair. His fierce hazel eyes like to dwell on things.

Personality: Henry is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.

History: Gifted from a young age, Henry studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Fighting, Athletic, Extrovert, Gifted. Bonds: Adventurer. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Henry Gracey, Male Human Monk 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Aquamarine (200 gp).


Social Check DCs


Theobald Yorke, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears skinny pants and wears a white and black robe with the hood down. His golden hair is still thick. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Theobald took refuge in the old dungeon and found the beat up scythe and armor he uses now. In the meantime he has taken over work as a Spy and occasionally as a mercenary.

Motivation: Meet up once more with his childhood friend; and wants to work out more often

Ideals: Athletic, Optimist. Bonds: Adventurer, Nature, Job. Occupation: Spy

Voice: growls and snarls, animalistic

Attributes [hide]

Theobald Yorke, Male Human Warrior 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)13 (+1) 9 (-1)13 (+1)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Frederick Gladstone, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He is constantly adorned with expensive silk clothing, often dyed in bright yellow and grey, and wears rings and necklaces with large, colorful gems. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He does not believe in violence as a means to an end. He is a dedicated Miner but believes his peers are too gung-ho.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now owns his own business.

Motivation: To reunite with his old friends.

Ideals: Pacifist. Bonds: Rich, Attractive, Adventurer, Job. Occupation: Miner

Voice: Sore throat, cough

Attributes [hide]

Frederick Gladstone, Male Human Ranger 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)9 (-1) 16 (+3)9 (-1)
Skills Athletics +3, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs


Raymond Landon, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears very tight pants and wife beaters, though occasionally he sports a white coat, and a wedding ring on his left hand. His auburn hair is matted, messy, and big. His gray unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and to get a good night's sleep

Ideals: Justice. Flaws: Ugly, Disease, Insomniac. Bonds: In love. Occupation: Jeweler

Voice: Eastern European accent

Attributes [hide]

Raymond Landon, Male Human Monk 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 11 (+0)17 (+3)
Skills Arcana +3, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs

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