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NPC Generator

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Advanced [show]


Gerald Spalding, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern man wears tan leather gloves, a tan jacket, and tight pants. His silver hair is lengthy and is close to two feet long. His eyes are a pleasant green.

Personality: He is happy with his job as a Performer. He turns his eye from what people do, preferring to live and let live. As long as the job gets done he does not care how it got done.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Gerald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gerald's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Athletic, Professionalism, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Performer

Voice: Breathy voice

Attributes [hide]

Gerald Spalding, Male Human Paladin 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)12 (+1) 14 (+2)18 (+4)
Skills Athletics +4, Intimidation +7
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Payton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is also unnaturally pale. He has a small bristly mustache and wavy brown hair. His thin eyebrows rest above his beady violet eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Flattery will make him almost putty in your hands.

History: Justin was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Job, Nature. Occupation: Spice Merchant

Voice: Soothing and warm

Attributes [hide]

Justin Payton, Male Human Warrior 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 11 (+0)9 (-1)
Skills Arcana +5, Medicine +3
Senses Passive Perception 10
Languages Common, Celestial, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 60000 cp. Chrysoprase (30 gp). Rose (30 gp). Blue quartz (5 gp). Star ruby (1500 gp).


Social Check DCs


Bertram Redfield, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears his brown hair up in a very large beehive style do. His fierce blue eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great joy in being the best Fisher in town.

History: The child of a Courier, who enjoyed hunting, Bertram was taken on many hunting expeditions. He worked as a nervous Fisher and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Expand his business.

Ideals: Persistence. Flaws: Mundane. Bonds: Job, Nature. Occupation: Fisher

Voice: Deep voice with rolling R's

Attributes [hide]

Bertram Redfield, Male Human Sorcerer 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 13 (+1)9 (-1)
Skills Deception +2, Stealth +5
Senses Passive Perception 11
Languages Common, Goblin, Giant
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. His silver hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Stoic and calm, he prefers to meditate than take action. He plays an instrument quite well.

History: Born to a pair of adventurers, Kody grew up listening to his father's many stories. Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: He is currently in port desperately looking for someone to get him out; and he desires power and/or immortality

Ideals: Disciplined, Artistic. Flaws: Insomniac. Bonds: Slave, Adventurer. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Kody Kimberly, Male Human Barbarian 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Wymar Garfield, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Architect does. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a rose on it. He has a long blonde beard with little hanging trinkets. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is a great chef.

History: He was born on a small isolated farm. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He then took over the family business and is one of the better Architect for hire.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies, Nature. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Wymar Garfield, Male Human Wizard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)10 (+0) 18 (+4)15 (+2)
Skills History +2, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. Blue quartz (9 gp). Chrysoberyl (50 gp).


Social Check DCs

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