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Advanced [show]


Gomory Copeland, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull red sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His silver hair is matted, messy, and big. He has a dull look in his hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. He believes the world needs to unite to get rid of brigands once and for all.

History: He was raised in a plains tribe. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Opinionated. Flaws: Ugly. Bonds: Enemies, Nature, Debt. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Gomory Copeland, Male Human Wizard 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. Aquamarine (200 gp). Chrysoberyl (70 gp). 1 Half-Plate.


Social Check DCs


Arnold Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright pastel suits and hats. He has a penchant for wearing a ring with an oversized topaz on his right hand. He has a very tight haircut. His ears are large.

Personality: Arnold wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is a great chef.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich, Slave, Nature. Occupation: Interpreter

Voice: Slurs words

Attributes [hide]

Arnold Anderton, Male Human Warlock 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)4 (-3) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Athletics +6, Intimidation +4
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +6 / 1d10+4, Ranged -1 / 1d10-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Guy York, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears black painted combat armor at almost all times. He keeps his silver hair in a flapper bob. His fierce violet eyes like to dwell on things.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Sold as a small child to a brothel owner, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Beggar, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Logical. Flaws: Racist. Bonds: Mentor, Family. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Guy York, Male Human Rogue 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Hugh Kinsley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man very much looks the part of a Armorer. He has wavy black hair. He has green eyes and a violet hat with a blue feather.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Hugh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Shy, Hedonist, Insane. Bonds: Job. Occupation: Armorer

Voice: Old thin voice

Attributes [hide]

Hugh Kinsley, Male Human Fighter 9
Medium (5'3") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 58 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)14 (+2) 13 (+1)17 (+3)
Skills Investigation +5, Stealth +5
Senses Passive Perception 11
Languages Common, Celestial, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1500 gp.


Social Check DCs


Odo Altham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of longswords on his belt, each one with a jet on the hilt. His white hair is braided into rings. He has brown eyes and a white hat with a green feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Rich, Nature. Occupation: Barrister

Voice: Speaks with back of mouth

Attributes [hide]

Odo Altham, Male Human Fighter 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 16 (+3)11 (+0)
Skills Deception +3, Survival +6
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp.


Social Check DCs

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