Randal Langdon, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears silk and lounges about seductively. His moppish golden hair is in a traditional bowl cut. His eyes are green and catlike.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to fit into much smaller and tighter spaces than normal.
History: Randal was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his singing dream.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Herbalist
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 38 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: Malachite (13 gp). Fiery yellow corundum (1100 gp). Rock crystal (30 gp). Chrysoberyl (80 gp). Chrysoprase (30 gp). Brown diamond (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Godfrey Oakes, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Fisher. With bright blonde hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.
Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born in the south, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he seems to be bored by most things
Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Enemies, Immigrant. Occupation: Fisher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +1
Possessions: 2400 sp.
Raymond Barlow, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear white pants and tee shirts. His hair, while still mostly black, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the west to a Bookbinder, Raymond learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's also a talented Spice Merchant, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult; and he is unsatisfied with his job
Ideals: Justice, Philantrophist, Entrepeneur. Flaws: Insane. Bonds: Job. Occupation: Bookbinder
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 48 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 17 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp.
Hubert Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. His long white hair is drawn into a two foot long braid. His eyes are green and catlike.
Personality: Eccentric and domineering, Hubert will drive conversation. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: His mother raised him in a mountain cabin. Like his father and his brother before him, after school he went straight into learning to become a Detective. He has achieved small success as a Detective.
Motivation: He is wracked by social anxiety; and wants to open a new tavern
Ideals: Extrovert, Artistic. Flaws: Fearful. Bonds: Nature, Job. Occupation: Detective
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 sp.
Charles Southey, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and is pretty ugly. His hair is long and chestnut with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. He has a dull look in his violet eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He also hits on women, regardless of circumstances.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Beggar, but he got bored and became a Mortician. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: An old rival family wants him found; and to settle down with his crush
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Job, Adventurer, Family. Occupation: Mortician
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 8 (-1) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. Obsidian (4 gp). Azurite (4 gp). Deep green spinel (80 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!