Drogo Landon, Male Human [Permalink]
Personal [hide]
Description: This man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his lance. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He is bald on top and has large golden tufts of hair around his ears. He has gleaming, smiling amber eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He believes the world needs to unite to get rid of orcs once and for all.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and several ex partners dislike his way of doing things and want revenge
Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Tanner
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 300 gp. Embroidered and bejeweled glove (1000 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). 1 Minor magic item.
Gerard Wallace, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. His chestnut hair, when down, is lengthy. He wears a mask on his face.
Personality: He loves telling others what to do and how they should feel about things. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Gifted from a young age, Gerard studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and a strong sense of loyalty to human people
Ideals: Opinionated, Logical, Gifted. Flaws: Racist. Bonds: Attractive. Occupation: Guard
Voice: German accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 8 (-1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 800 sp.
Cory Carlton, Male Human [Permalink]
Personal [hide]
Description: 5'3" and muscular, this eastern man wears a grey tunic with green highlights, and long pastel pants that bunch up around his shoes. His silver hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is used to getting what he wants. In part because he is a meticulous planner.
History: Cory was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered east to less war torn lands. He then took over the family business and is one of the better Beggar for hire.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Athletic, Professionalism. Flaws: Antagonistic, PTSD. Bonds: Attractive, Job. Occupation: Beggar
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Silver comb with moonstones (600 gp). Gold and topaz bottle stopper cork (400 gp). 1 Minor magic item.
Manfred Alton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears professional attire. He wears a wide-brimmed hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He loves telling others what to do and how they should feel about things. He has a habit of throwing himself into exceedingly dangerous situations.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He has achieved small success as a Architect.
Motivation: He is unsatisfied with his job.
Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Slave, Job. Occupation: Architect
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 11 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
Geoffrey Fidget, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a violet collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His white hair is singed and shortened. His green eyes dart from person to person to random spaces in the air.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not believe in violence as a means to an end. He is a dedicated Seamstress but believes his peers are too gung-ho.
History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people.
Ideals: Disciplined, Pacifist. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Seamstress
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp. Banded agate (15 gp). Deep blue spinel (300 gp). Alexandrite (300 gp). Azurite (15 gp).
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