Gerald Rutland, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears dark leathers with embroidery. His red hair is lengthy and is close to two feet long. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Confrontational and typically high on some drug or another. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born in the west. Gerald was born on a far western desert where he grew up under the tutelage of his father, an expert Mercenary. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and to get a good night's sleep
Flaws: Addict, Insomniac. Bonds: Attractive, Immigrant, Adventurer. Occupation: Mercenary
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 gp. Emerald (1600 gp). 1 Minor magic item.
Don Marlowe, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Priest. He carries a battered mace and tarnished quarterstaff as well. He wears his auburn hair up in a very large beehive style do. He wears large thick round spectacles.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Priest and found it very stressful. He became a Priest soon after.
Motivation: He's looking for his big break; and sabotage a competitor
Ideals: Fighting, Optimist, Gifted. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Priest
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 11 (+0) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Giant, Celestial
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +5
Possessions: 200 gp.
Godfrey Brixton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish black hair is in a traditional bowl cut. He wears large thick round spectacles.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Godfrey was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He now owns his own business.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Joker. Flaws: PTSD. Bonds: Rich, Job. Occupation: Shoemaker
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
Nicholas Peyton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is kept up in a ponytail inside a Stetson hat. His fair skin shows little sign of his aristocratic breeding.
Personality: Stoic and calm, he prefers to meditate than take action. Energy wise he seems alert and responsive.
History: Born to a Doctor, his mother struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Sailor.
Motivation: He desires power and/or immortality; and balancing his hectic life and new sailor responsibilities is difficult
Ideals: Disciplined, Professionalism. Bonds: Attractive, Poor, Mentor. Occupation: Sailor
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Healer’s kit. 1 Climber’s kit. 1 Healer’s kit.
Anthony Ainsley, Male Human [Permalink]
Personal [hide]
Description: He wears a white tunic with black highlights, and long red pants that bunch up around his shoes. He carries with him a set of daggers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His black hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a small toy that he constantly fidgets with.
History: Born in a small village he learned the ways of the warrior from his father. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town working and never settling down anywhere, but has fallen for a local Adventurer. He hasn't told them the truth, but wants to settle down with them.
Motivation: Human compassion; and he would like to get married and retire
Ideals: Fighting, Athletic. Flaws: Addict, Racist. Bonds: Nature, Has a crush. Occupation: Fisher
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 6 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 6 (-2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp.
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