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NPC Generator

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Advanced [show]


Miles Tatum, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears tattered old clothes. He sports a long brown beard, and similarly colored long hair. His face is scarred and worn.

Personality: He snorts whenever he laughs or is feeling confident. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his father's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A deep hatred of dire rats; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Enemies. Occupation: Beggar

Voice: Jamaican accent

Attributes [hide]

Miles Tatum, Male Human Sorcerer 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)18 (+4) 13 (+1)12 (+1)
Skills Intimidation +3, Investigation +6
Senses Passive Perception 11
Languages Common, Abyssal, Elven, Halfling, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14663000000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Tim Brandon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is heavily combed to the left. His eyes are brown and beady.

Personality: He dislikes all the random violence that takes place in the east. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Tim took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: To find somewhere to settle down; and retire the richest man in the east

Ideals: Pacifist, Gifted, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Priest

Voice: Thin and wheezing

Attributes [hide]

Tim Brandon, Male Human Wizard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 pp.


Social Check DCs


Reynard Wakefield, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is well dressed, but even with his fine clothing he looks run-down, marred by beers. His hair is long and brown with streaks of chestnut, and is pulled back with small yellow clips. His beard is chestnut, braided, and well cared for. His eyes are likewise brown.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Reynard studied abroad. He worked as a nervous Crown-heir and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Reynard Wakefield, Male Human Cleric 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 11 (+0)9 (-1) 16 (+3)11 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp.


Social Check DCs


Chad Burton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears grey painted combat armor at almost all times. He has done his best to style his golden hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Opinionated, Entrepeneur. Bonds: Rich, Military. Occupation: Fletcher

Voice: Sore throat, cough

Attributes [hide]

Chad Burton, Male Human Paladin 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)9 (-1) 9 (-1)15 (+2)
Skills Religion +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Bertram Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is cut short with large spiked bangs in the front. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Forgetful. Occupation: Carter

Voice: Middle-eastern accent

Attributes [hide]

Bertram Marleigh, Male Human Warrior 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 23 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 3 (-4)18 (+4) 14 (+2)15 (+2)
Skills Insight +5, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnome, Goblin
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 40000 cp. Golden yellow topaz (200 gp). Red garnet (80 gp). Hematite (16 gp). Jade (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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