Theodoric Alton, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a white tunic with blue highlights, and long pastel pants that bunch up around his shoes. His skin is also unnaturally pale. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is skeptical of what others tell him and is slow to trust.
History: Born to a Map Maker, his mother struggled to pay the bills. When Theodoric reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and to clean up the streets
Ideals: Disciplined. Flaws: Ugly, Insane, Shy. Bonds: Poor, Military. Occupation: Mayor
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 3000 sp. 1 Masterwork studded leather. 1 Chain shirt. 1 Darkwood Buckler. 1 Masterwork Light steel shield.
Heward Barlow, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a long, green cloak. His auburn hair is smooth and relatively long. His eyes are likewise amber. His teeth are white and perfect.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Heward was born with his mother's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the north, certain he would find work there.
Motivation: Retire the richest man in the north; and meet up once more with his childhood friend
Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Enemies, Adventurer, Immigrant. Occupation: Marshal
Voice: Australian accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 37 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Infernal, Terran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 90 pp.
Theobald Ashley, Male Human [Permalink]
Personal [hide]
Description: This man wears bulky yellow painted plate armor. He is muscular with a powerful set of arms. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.
Personality: Theobald is depressed about a lot of things. He tends to be a nihilist. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the south his family was never financially stable. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Bricklayer for hire.
Motivation: Find a way to reverse the transformation of his sister; and he feels kind of lost in life
Flaws: Depressed, Shy. Bonds: Poor, Job, Family. Occupation: Bricklayer
Voice: Boston accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 300 gp.
Trym Gresham, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is renowned for his bright green suits and hats. His white hair is singed and shortened. His eyes are amber and beady.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with vampirism at a very young age, Trym has worked very hard to control his curse. He was granted arcane powers by his dying sister.
Motivation: Marry his sister to traveling adventurers; and doesn't want to be a slave trader and was forced into it by his family
Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Slave Trader
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 400 gp. Sardonyx (80 gp). Black star sapphire (1100 gp). Violet garnet (800 gp). 1 Holy water. 1 Everburning torch. 3 Acid flasks.
Ernest Brady, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is lengthy. His brown unseeing eyes seem to look past you.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is afraid of women and trembles around them
History: Born in the west his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Scribe, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Flaws: Disease, Shy. Bonds: Poor, Nature, Job. Occupation: Architect
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 32 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Druidic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 2000 sp. Star rose quartz (40 gp). Coral (160 gp). Aquamarine (300 gp). Blue quartz (9 gp). Blue quartz (9 gp). 1 Minor magic item. 1 Minor magic item.
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