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Advanced [show]


Gerard Sharps, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a green cloak and cross-gartered brown stockings. His whole body is exceptionally muscular. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green. His teeth are white and perfect.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the south. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Persistence, Gifted. Bonds: Immigrant, Attractive, Religious. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Gerard Sharps, Male Human Commoner 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)16 (+3) 10 (+0)14 (+2)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common, Ignan, Druidic, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Carlton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. He keeps his black hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a white middle class family as the only child. When Aldous reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted martial powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he is content

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Attractive, Military. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Aldous Carlton, Male Human Cleric 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)13 (+1) 17 (+3)16 (+3)
Skills Nature +4, Performance +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 1000 gp. Sapphire pendant on gold chain (1800 gp). Silver chalice with lapis lazuli gems (100 gp). 1 Minor magic item.


Social Check DCs


Nicholas Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He is portly but not overly obese. His golden hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Always inclined to offer people food he seems plenty friendly. He works hard and plays hard.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his brother before him, after school he went straight into learning to become a Engraver. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Poor, Job. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nicholas Cromwell, Male Human Adept 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 5000 sp. Moonstone (40 gp). Fire opal (400 gp). Rich purple corundum (400 gp).


Social Check DCs


Peter Ryland, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey costume with the symbols of death on his torso. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Peter and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Logical, Athletic. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Peter Ryland, Male Human Monk 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp).


Social Check DCs


Godfrey Wentworth, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern man wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He has moderate length black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Godfrey is combative with any and all who dare try his patience in the slightest.

History: Born in the south to a Carter, Godfrey learned a great deal about his father's area of expertise. Over the years he perfected his riding and shooting skills. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He wants to meet his childhood hero; and sabotage a competitor

Ideals: Athletic, Justice. Bonds: Job, Nature, Adventurer. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

Godfrey Wentworth, Male Human Cleric 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)7 (-2) 13 (+1)16 (+3)
Skills Arcana +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (70 gp). 1 Disguise kit. 1 Climber’s kit.


Social Check DCs

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