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NPC Generator

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Advanced [show]


Bernard Berkeley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a butterfly on it. His silver hair, when down, is lengthy. His eyes are green.

Personality: He will rave to anyone who will listen. He is obsessed with a lost civilization.

History: He was born into a rich family. His first spouse was a Glassblower, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to unite with his sister

Flaws: Insane. Bonds: Adventurer, Rich, Family, Debt. Occupation: Crown-heir

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bernard Berkeley, Male Human Aristocrat 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 16 (+3)14 (+2) 17 (+3)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Giant, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Theodoric Clapham, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. His chestnut hair is smooth and relatively long. His amber eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Junk Dealer arts, while his mother instructed him in etiquette, music and courtly manner. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: Money/treasure.

Ideals: Optimist, Artistic. Flaws: Insane, Shy. Bonds: Rich. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Theodoric Clapham, Male Human Commoner 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Barclay, Male Human [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. His red hair is kept up in a ponytail inside a feathered hat. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: He is unsatisfied with his job.

Flaws: Addict, Insane. Bonds: Job, Adventurer, Military. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Gerard Barclay, Male Human Commoner 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)13 (+1) 5 (-3)13 (+1)
Skills Athletics +6, Performance +4
Senses Passive Perception 7
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +4

Possessions: 700 gp.


Social Check DCs


Raymond Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear blue pants and tee shirts. He has auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in a small plains village. Over the years he perfected his riding and shooting skills. He now mingles about in high society.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Insane. Bonds: Enemies, Rich, Nature. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Raymond Tyndall, Male Human Aristocrat 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 15 (+2)14 (+2) 9 (-1)15 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 400 gp.


Social Check DCs


Theobald Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears skinny pants and wears a black and tan robe with the hood down. His blonde hair, when down, is lengthy. His amber eyes peer out from beneath his deerstalker black hat.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a minor phobia of water and hates getting wet.

History: He was born in a small island village. His mother took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Fearful. Bonds: Poor, Attractive, Nature, Family. Occupation: Adventurer

Voice: Slow speaker

Attributes [hide]

Theobald Yeardley, Male Human Ranger 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)9 (-1) 14 (+2)9 (-1)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. Carnelian (20 gp). Moss agate (13 gp). Chalcedony (20 gp). Hematite (13 gp).


Social Check DCs

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