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NPC Generator

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Advanced [show]


Gomory Westbrook, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Dilettante. His tied-back hair is chestnut. His fierce amber eyes like to dwell on things.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Carpenter, who enjoyed hunting, Gomory was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. Recently the stress of being a Dilettante has made it difficult for him to sleep.

Motivation: He is unsatisfied with his job; and doesn't want to be a dilettante and was forced into it by his family

Flaws: Insomniac. Bonds: Job, Enemies, Family, Nature. Occupation: Dilettante

Voice: Prounounces S like Z

Attributes [hide]

Gomory Westbrook, Male Human Rogue 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 11 (+0)9 (-1) 8 (-1)15 (+2)
Skills Insight +1, Stealth -1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 200 gp.


Social Check DCs


Rolf Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely red suit with tan socks and a vest with buckled shoes. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. He is obsessed with finding treasure.

History: The child of a Hunter, who enjoyed hunting, Rolf was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He would like to get married and retire; and to reunite with his old friends

Flaws: Racist. Bonds: Job, Adventurer, Nature, Has a crush. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Rolf Dudley, Male Human Paladin 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 10 (+0)14 (+2) 18 (+4)16 (+3)
Skills Investigation +4, Stealth +0
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 27000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Large well-done wool tapestry (200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Dustin Harper, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His long black hair reaches down to his waist. His eyes are hazel.

Personality: He will rave to anyone who will listen. Dustin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He desires power and/or immortality.

Flaws: Insane, Hedonist. Bonds: Rich, Adventurer. Occupation: Bookbinder

Voice: Old Prospector

Attributes [hide]

Dustin Harper, Male Human Sorcerer 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Perception +4, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 16000 cp.


Social Check DCs


Trym Coombs, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. Beneath his clothing is a huge mess of scar tissue. He wears his auburn hair down. His amber unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trym was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Barrister for hire.

Motivation: To be a Sellsword again; and sabotage a competitor

Ideals: Joker. Flaws: Disease, Shy. Bonds: Slave, Job. Occupation: Barrister

Voice: French accent

Attributes [hide]

Trym Coombs, Male Human Aristocrat 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)12 (+1) 17 (+3)12 (+1)
Skills Arcana +4, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 80 pp.


Social Check DCs


Guy Deighton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his white hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Guy was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by orcs. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Marry his brother to traveling adventurers; and a deep hatred of orcs

Ideals: Fighting, Athletic. Bonds: Attractive, Family, Enemies. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Guy Deighton, Male Human Commoner 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)14 (+2) 7 (-2)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 8
Languages Common, Ignan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs

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