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NPC Generator

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Advanced [show]


Everard Dudley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in an above average manner. His white hair is kept up in a ponytail inside a Stetson hat. His blue eyes are slightly larger than normal.

Personality: Everard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Unemployed, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Extrovert, Philantrophist. Bonds: Attractive, Rich, Family. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Everard Dudley, Male Human Commoner 8
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 13 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)16 (+3) 10 (+0)13 (+1)
Skills Deception +4
Senses Passive Perception 10
Languages Common, Gnoll, Terran, Giant
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 800 gp. Sapphire pendant on gold chain (1400 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Atterton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. His hair is long and blonde with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. His brown eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 48. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a ruthless business man, a trait he acquired from his mother.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur, Impeccable. Flaws: Insane. Bonds: Slave, Adventurer. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Charles Atterton, Male Human Ranger 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 17 (+3)13 (+1) 11 (+0)17 (+3)
Skills History +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


Reynard Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a grey tunic with green highlights, and long black pants that bunch up around his shoes. He wears his white hair up in a very large beehive style do. He wears an eyepatch.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Reynard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: A need for knowledge about a nearby landmark; and someone believes him a fraud

Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Military, Enemies, Adventurer. Occupation: Gardener

Voice: Puts emphasis on the wrong words

Attributes [hide]

Reynard Willoughby, Male Human Sorcerer 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills Investigation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 34000 sp.


Social Check DCs


Percival Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His head has been shaved. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Percival Tattersall, Male Human Cleric 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 41000 sp.


Social Check DCs


Gilbert Spalding, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, black shirt, and brown tie. He has a slight overbite and is overall scrawny. His chestnut hair and beard is wavy and long. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to loving parents in a slum to the west. Through the years after Gilbert was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gilbert's father didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and an old rival family wants him found

Flaws: Antagonistic. Bonds: Attractive, Family, Poor, Slave. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Gilbert Spalding, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)15 (+2) 17 (+3)18 (+4)
Skills Animal Handling +6, Nature +5
Senses Passive Perception 13
Languages Common, Goblin, Giant
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Deep green spinel (150 gp). Moonstone (30 gp). Bloodstone (30 gp). Blue sapphire (700 gp).


Social Check DCs

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