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NPC Generator

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Advanced [show]


Trey Denholm, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in an above average manner. His white hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a great chef.

History: Trey was raised in a hard working conservative environment. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He became a Cartwright soon after.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Trey Denholm, Male Human Adept 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 800 gp.


Social Check DCs


Shane Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white costume with the symbols of his god on his torso. He wears a small hat to cover his moderate length golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and to share knowledge with the world

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Carter

Voice: Boston accent

Attributes [hide]

Shane Kelsey, Male Human Wizard 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points -3 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 5 (-3)17 (+3) 9 (-1)17 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Elven, Giant, Terran
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 40 pp. White pearl (110 gp). White opal (900 gp).


Social Check DCs


Jocelyn Stratford, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Jeweler uniform. He wears a colorful flower in his auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He exudes charisma. He is a tour de force of persuasion. He also has developed a complete distrust of the Stableman profession.

History: Jocelyn was born with his mother's beautiful face. He struck it rich when he found rare goods in large quantities. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Logical. Bonds: Job, Attractive, Rich, Has a crush. Occupation: Jeweler

Voice: Mousy voice

Attributes [hide]

Jocelyn Stratford, Male Human Rogue 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Odo Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears just a brown suit. His black hair is lengthy and is close to two feet long. He has a dull look in his green eyes.

Personality: Eccentric and domineering, Odo will drive conversation. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Extrovert, Optimist, Artistic. Flaws: Ugly. Bonds: In love. Occupation: Tailor

Voice: Speaks with squeezed throat

Attributes [hide]

Odo Tindall, Male Human Ranger 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)18 (+4) 12 (+1)18 (+4)
Skills Acrobatics +4, Arcana +6
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Infernal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2800 sp.


Social Check DCs


Charles Staurheim, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears baggy black pantaloons and a tan scarf. He wears his chestnut hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He receives visions of the future at random moments

History: Gifted from a young age, Charles studied abroad. A freak accident while working with his Tanner father left him crippled. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Barrister

Voice: German accent

Attributes [hide]

Charles Staurheim, Male Human Wizard 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points -3 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 3 (-4)13 (+1) 16 (+3)13 (+1)
Skills History +4, Stealth +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 700 gp. Sard (30 gp). Deep blue spinel (400 gp). Obsidian (15 gp).


Social Check DCs

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