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NPC Generator

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Advanced [show]


Guy Norton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a worn and beaten armor. He keeps his long red hair kept up in a rat tail. His eyes are a pleasant brown.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy and tries to find solutions quickly.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Guy has worked very hard to control his curse. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Joker. Flaws: Ugly, Lazy, Disease. Bonds: Rich. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Guy Norton, Male Human Sorcerer 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)10 (+0) 8 (-1)17 (+3)
Skills Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 90 pp.


Social Check DCs


Cory Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of bows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has styled his black hair well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Overbrimming with self-confidence, Cory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a slaver, Cory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Bounty Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Cory Gentry, Male Human Sorcerer 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 10 (+0)8 (-1)
Skills Intimidation +2, Religion +5
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 80 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Jeweled anklet (1000 gp). Silver comb with moonstones (700 gp). 1 Minor magic item.


Social Check DCs


Simon Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears bulky green painted plate armor. He has a long black beard with little hanging trinkets. His gray eyes dart from person to person to random spaces in the air.

Personality: He loves telling others what to do and how they should feel about things. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Simon has worked very hard to control his curse. After a long history of fighting, Simon and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Opinionated, Fighting. Flaws: Addict, Disease, Antagonistic. Occupation: Body Guard

Voice: Prounounces S like Z

Attributes [hide]

Simon Brownrigg, Male Human Druid 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 6 (-2)13 (+1) 12 (+1)12 (+1)
Skills Performance +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 60 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerard Ryley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a wide-brimmed hat to cover his moderate length white hair. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his brother's freedom.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Bonds: Rich, Military, Family. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Gerard Ryley, Male Human Barbarian 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 36 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)13 (+1) 13 (+1)7 (-2)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0

Possessions: 900 gp. Freshwater pearl (8 gp). Sardonyx (70 gp). Star rose quartz (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Manfred Clifford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a red handlebar mustache and slicked back red hair. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with his god.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Manfred took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Logical. Flaws: Disease. Bonds: Rich, Immigrant, Religious, Nature. Occupation: Soapmaker

Voice: Jamaican accent

Attributes [hide]

Manfred Clifford, Male Human Barbarian 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 16 (+3)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Hourglass.


Social Check DCs

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