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NPC Generator

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Advanced [show]


Thomas Haley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Junk Dealer. His tied-back hair is brown. His brown eyes are passionate and lively.

Personality: He is a Junk Dealer first and foremost. He believes firmly that knowledge should be universal. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Tailor, but he got bored and became a Junk Dealer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and to be a tailor again

Ideals: Gifted. Flaws: Disease, Antagonistic, Fearful. Bonds: Job. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Thomas Haley, Male Human Rogue 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)17 (+3) 12 (+1)6 (-2)
Skills Investigation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Bertram Yorke, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears blue trousers with brown and blue striped suspenders. He wears various colorful collared shirts. His red hair is knotted and matted. His hazel unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Further he is a bit of a stoner and is frequently out of it.

History: Born to a Sage, his mother struggled to pay the bills. Cursed with lycanthropy at a very young age, Bertram has worked very hard to control his curse. He's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Disease, Addict. Bonds: Poor. Occupation: Body Guard

Voice: Old Prospector

Attributes [hide]

Bertram Yorke, Male Human Commoner 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Amber (70 gp).


Social Check DCs


Wymar Oakley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His brown hair is smooth and relatively long. This blue eyed easterner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Hunter mother left him crippled. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom

Ideals: Philantrophist, Fighting. Flaws: Shy, Disease, Mundane. Occupation: Map Maker

Voice: Russian accent

Attributes [hide]

Wymar Oakley, Male Human Wizard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1900 sp. Violet garnet (400 gp). Deep blue spinel (400 gp). 1 Breastplate. 1 Half-Plate.


Social Check DCs


Gunter Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with pastel stripes complete with hood, and he perpetually has his greatsword ready. He has a small bristly mustache and wavy white hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Gunter will drive conversation. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert. Flaws: PTSD. Bonds: Enemies, Mentor. Occupation: Bookbinder

Voice: Italian accent

Attributes [hide]

Gunter Beckwith, Male Human Cleric 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)12 (+1) 11 (+0)11 (+0)
Skills Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Gilbert Soames, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He wears his silver hair up in a very large beehive style do. His eyes, though not visible through his cowl, are green.

Personality: Gilbert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is skeptical of what others tell him and is slow to trust.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he is content

Ideals: Athletic, Extrovert. Flaws: Shy. Bonds: Poor. Occupation: Sage

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilbert Soames, Male Human Rogue 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)10 (+0) 10 (+0)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4

Possessions: 900 gp.


Social Check DCs

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