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NPC Generator

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Advanced [show]


Trey Nash, Male Human [Permalink]

Personal [hide]

Description: A 5'1" southern man, he wears a simple violet robe with tan stripes complete with hood. His chestnut hair is heavily combed to the left. His skin is flawless and his violet eyes scan people very quickly.

Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Insane, Shy. Bonds: Attractive, Immigrant. Occupation: Courier

Voice: Hissing voice

Attributes [hide]

Trey Nash, Male Human Paladin 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 8 (-1)11 (+0) 16 (+3)9 (-1)
Skills Athletics +0, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 700 gp. Gold music box (2000 gp). Silver ewer (40 gp). Fire opal pendant on a fine gold chain (700 gp).


Social Check DCs


Norman Rylan, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is still thick. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born to a pair of adventurers, Norman grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has gone from town to town working and never settling down anywhere, but has fallen for a local Mercenary. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss.

Ideals: Philantrophist. Bonds: Enemies, Adventurer, Has a crush. Occupation: Courier

Voice: Gruff and masculine

Attributes [hide]

Norman Rylan, Male Human Warlock 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 15 (+2)7 (-2)
Skills Deception +0, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 20000 cp.


Social Check DCs


Solomon Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt, and carries greatswords. His golden hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a wizard, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in greatsword use. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Insane. Bonds: Enemies, Mentor. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Solomon Heiser, Male Human Rogue 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 9 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 6 (-2)12 (+1) 8 (-1)15 (+2)
Skills Insight +2, Religion +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 120 pp. 1 Minor magic item.


Social Check DCs


John Wallace, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is heavily combed to the left. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also hits on women, regardless of circumstances.

History: Born in the west his family was never financially stable. John was born on a far western mountains where he grew up under the tutelage of his father, an expert Performer. He left for the west, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and he has a crush on the local cartwright

Ideals: Joker, Impeccable. Bonds: Has a crush, Poor, Immigrant. Occupation: Performer

Voice: Sounds elderly

Attributes [hide]

John Wallace, Male Human Expert 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)9 (-1) 13 (+1)11 (+0)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Robert Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He snorts whenever he laughs or is feeling confident. He has a small toy that he constantly fidgets with.

History: A powerful slaver made him what he is. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he's looking for his big break

Flaws: Addict. Bonds: Immigrant, Attractive, Mentor, Adventurer. Occupation: Painter

Voice: Smooth and feminine

Attributes [hide]

Robert Cholmondeley, Male Human Wizard 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +1, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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