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NPC Generator

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Advanced [show]


Manfred Darby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his blonde hair down. He has several tiny amber earrings on each ear.

Personality: Always inclined to offer people food he seems plenty friendly. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. Manfred was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions.

Ideals: Philantrophist, Entrepeneur. Flaws: Fearful. Bonds: Rich, Religious. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Manfred Darby, Male Human Ranger 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 5 (-3)10 (+0) 12 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. Banded agate (4 gp). Alexandrite (300 gp).


Social Check DCs


Adam Blyth, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. His blonde hair, when down, is lengthy. This amber eyed easterner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He pushes his goals aggressively. He is also a coward if confronted.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Adam was left his father's suit of armor and trained in its use and care. He has achieved small success as a Blacksmith.

Motivation: Revenge; and many illithids want him driven away

Flaws: Shy, Fearful. Bonds: Military, Job, Enemies. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Adam Blyth, Male Human Warlock 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)12 (+1) 19 (+4)16 (+3)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Ernest Chatham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is still thick. His violet eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Ernest will drive conversation. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Ernest was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Courier soon after.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Extrovert, Artistic. Flaws: Ugly. Bonds: Rich, Job. Occupation: Courier

Voice: Old thin voice

Attributes [hide]

Ernest Chatham, Male Human Sorcerer 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 500 gp.


Social Check DCs


Arnold Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is long and unkept. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is overprotective of those who hire his services. He uses divination through singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home.

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Rich, Adventurer. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Arnold Ramsey, Male Human Barbarian 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 59 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)7 (-2) 14 (+2)12 (+1)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Alex Gresham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. He wears his red hair down. His violet eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 12th year, his parents were killed by a dire rats raid, leaving Alex alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants revenge against dire rats; and a deep hatred of dire rats

Ideals: Fighting, Athletic, Gifted. Flaws: Impulsive. Bonds: Enemies. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Alex Gresham, Male Human Warlock 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)12 (+1) 9 (-1)11 (+0)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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