Charles Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long blonde hair kept up in a rat tail. His half smiles and green eyes are beguiling and draw you in.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Philantrophist. Bonds: Poor, Attractive, Mentor. Occupation: Sage
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 34000 sp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Fire opal pendant on a fine gold chain (1100 gp).
Gerald Chester, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a violet collared shirt and white pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His long auburn hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He snorts whenever he laughs or is feeling confident. Around other people he will do his best to conceal his emotions and appear jolly.
History: The child of a Mortician, who enjoyed hunting, Gerald was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Shy, Insane. Bonds: Nature. Occupation: Slave Trader
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Sard (80 gp). Sardonyx (80 gp). Silver pearl (50 gp).
Jocelyn Reed, Male Human [Permalink]
Personal [hide]
Description: This northern man tends to wear a tan poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. He wears his red hair up in a very large beehive style do. His skin is flawless and his green eyes scan people very quickly.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Further he is a bit of a stoner and is frequently out of it.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.
Motivation: He is unsatisfied with his job; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Addict. Bonds: Poor, Immigrant, Attractive. Occupation: Guard
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Gnoll, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 40 pp. Gold dragon comb with red garnet eye (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Richard Marston, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is typically in his Barkeep uniform. His long silver hair reaches down to his waist. His eyes, though not visible through his cowl, are hazel.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a minor phobia of water and hates getting wet.
History: The child of a Fletcher, who enjoyed hunting, Richard was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Richard and his spouse have recently divorced.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Professionalism. Flaws: Fearful, Antagonistic. Bonds: Job, Nature. Occupation: Barkeep
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peter Stanley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. His brown hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A deeply religious man he believes everything happens for a reason. He is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Peter grew up listening to his mother's many stories. His parents enrolled him in a Bard school at a young age so that he could practice his psionic talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Spice Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 7 (-2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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