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NPC Generator

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Advanced [show]


Trey Chester, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears baggy pastel pantaloons and a black scarf. He sports a long black beard, and similarly colored long hair. His green eyes dart from person to person to random spaces in the air.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. Trey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Miner

Voice: Switch between two voices

Attributes [hide]

Trey Chester, Male Human Warrior 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +4

Possessions: 20000 cp.


Social Check DCs


Geoffrey Riley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Bowyer. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Artistic, Fighting, Entrepeneur. Flaws: Depressed. Bonds: Poor. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Geoffrey Riley, Male Human Monk 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Trym Kenley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is matted, messy, and big. His eyes are violet and he is always smoking a pipe.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Trym studied abroad. His druidic abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Trym Kenley, Male Human Cleric 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)12 (+1) 10 (+0)10 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs


Wymar Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dark leathers with embroidery. He keeps his golden hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He feeds upon the attention of others.

History: He was born in the north. His family was turned out during the war. He and his family wandered north to less war torn lands. He struck the Interpreter job and began his own company from there.

Motivation: Retire the richest man in the north; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: PTSD. Bonds: Attractive, Job, Immigrant. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Wymar Thorpe, Male Human Fighter 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)17 (+3) 12 (+1)11 (+0)
Skills Intimidation +3, Investigation +6
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Kelsey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a white armored body suit, with a simple black line shooting up and back down. He sports a flattop hair cut. His face is scarred and worn.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. When he's not drinking or sleeping the drinks off, he's doing music.

History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his music dream.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roger Kelsey, Male Human Cleric 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)6 (-2) 12 (+1)13 (+1)
Skills Intimidation +3, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs

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