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Advanced [show]


Aldous Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears just a red suit, and he perpetually has his lance ready. His hair is auburn, silky, and of moderate length. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Rogue school at a young age so that he could practice his divine talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Aldous Van Es, Male Human Rogue 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)18 (+4) 14 (+2)16 (+3)
Skills Athletics +4, Deception +5
Senses Passive Perception 12
Languages Common, Sylvan, Celestial, Druidic, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +5

Possessions: 400 gp. 2 Holy water. 4 Thunderstones.


Social Check DCs


Robert Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears bulky yellow painted plate armor. His brown hair is knotted and matted. His eyes are green and beady.

Personality: Robert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments

History: Gifted from a young age, Robert studied abroad. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and revenge

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Slave, Enemies. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Robert Ainsworth, Male Human Rogue 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 3 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)14 (+2) 13 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Chalcedony (20 gp).


Social Check DCs


Gerald Yardley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has a large tan mantle and cape that has been intricately interwoven into his green robe. He wears his blonde hair up in a very large beehive style do. His eyes are green.

Personality: He is overprotective of those who hire his services. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Gerald was born on a far eastern island where he grew up under the tutelage of his father, an expert Bricklayer. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Bonds: Guardian, Immigrant, Slave, Family. Occupation: Bricklayer

Voice: Scandinavian accent

Attributes [hide]

Gerald Yardley, Male Human Druid 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Yardley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in an above average manner. His auburn hair has been sun bleached extensively. His gray eyes dart from person to person.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: Wants to work out more often; and he seems to be bored by most things

Ideals: Athletic. Flaws: Mundane, Antagonistic. Bonds: Attractive, Mentor. Occupation: Herbalist

Voice: Hard of hearing, loud

Attributes [hide]

Lance Yardley, Male Human Adept 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 8 (-1)14 (+2) 17 (+3)8 (-1)
Skills Investigation +4, Stealth +4
Senses Passive Perception 13
Languages Common, Undercommon, Celestial
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp.


Social Check DCs


Dustin Bentham, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying white hair a little too much giving a sharp white color. He is baby faced.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is harsh and unforgiving.

History: Dustin was born with his father's beautiful face. Through the years after Dustin was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Dustin's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Emotional, Insane, Antagonistic. Bonds: Attractive. Occupation: Jeweler

Voice: Spanish accent

Attributes [hide]

Dustin Bentham, Male Human Cleric 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Deception +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 400 gp.


Social Check DCs

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