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NPC Generator

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Advanced [show]


Adelard Wellington, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, brown cloak. His golden hair is drawn into a tight pony tail with a skull scrunchie. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His father raised him in a mountain cabin. Adelard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Justice, Extrovert. Bonds: Nature, Job. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Adelard Wellington, Male Human Ranger 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)6 (-2) 13 (+1)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Everly, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and dresses in brown turtlenecks beneath a grey coat with white slacks. His hair is always cut to a buzz. His eyes are a pleasant gray.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He would rather hide behind his crafts than deal with other people.

History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Military, Adventurer. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Geoffrey Everly, Male Human Expert 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)16 (+3) 17 (+3)12 (+1)
Skills Investigation +5, Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan, Orc, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Kyle Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting violet shirt and pants. He is physically well-built. He sports a long black beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a white middle class family as the only child. A few years later when the north was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and he is content

Ideals: Philantrophist, Artistic. Flaws: Mundane, Insane. Bonds: Immigrant. Occupation: Masseuse

Voice: Hard of hearing, loud

Attributes [hide]

Kyle Cooper, Male Human Commoner 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)16 (+3) 12 (+1)10 (+0)
Skills Arcana +6, Athletics +5
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Ignan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5

Possessions: Embroidered silk and velvet mantle with numerous moonstones (2300 gp).


Social Check DCs


Robert Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear brown clothing when he does not wear armor. His brown hair is still thick. His eyes are a pleasant brown.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a minor phobia of water and hates getting wet.

History: Robert was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He hasn't been sleeping well lately.

Motivation: To unite with his sister; and to be a shipwright again

Flaws: Sensitive, Fearful, Insomniac. Bonds: Attractive, Family, Job. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Robert Cumberbatch, Male Human Wizard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)13 (+1) 14 (+2)7 (-2)
Skills Deception +0
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. Hematite (12 gp). Smoky quartz (30 gp). 2 Acid flasks. 1 Everburning torch.


Social Check DCs


Manfred Heiser, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He tends to wear a black poncho over his likewise colored trousers and shirt. His long silver hair reaches down to his waist. His amber eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He works hard and plays hard.

History: Gifted from a young age, Manfred studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Gifted, Fighting. Flaws: Addict, Hedonist. Bonds: Family. Occupation: Courier

Voice: Hard of hearing, loud

Attributes [hide]

Manfred Heiser, Male Human Aristocrat 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)12 (+1) 8 (-1)10 (+0)
Skills Acrobatics +1, History +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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