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NPC Generator

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Justin Acton, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Barkeep uniform. He is muscular with a powerful set of arms. His long chestnut hair reaches down to his waist. His eyes, though not visible through his cowl, are hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Bowyer, who enjoyed hunting, Justin was taken on many hunting expeditions. He dropped out of school before completing his studies. He has achieved small success as a Barkeep.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical. Flaws: Secretive, Impulsive. Bonds: Job, Nature. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

Justin Acton, Male Human Warlock 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)14 (+2) 14 (+2)3 (-4)
Skills Athletics +3, Intimidation -2
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 300 gp. Amber (160 gp). Black pearl (600 gp). 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Chain shirt.


Social Check DCs


Adelard Cornish, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears just a black suit. His brown hair is matted, messy, and big. His eyes are hazel and catlike.

Personality: He dislikes all the random violence that takes place in the south. He is able to make almost anything out of random pieces of junk.

History: He served in the navy to pay for his family's outstanding loans. His necromantic abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and expand his business

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Military, Job. Occupation: Healer

Voice: Voice breaks

Attributes [hide]

Adelard Cornish, Male Human Cleric 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Stealth +5, Survival +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 1000 sp. Large well-done wool tapestry (500 gp).


Social Check DCs


Odo Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He keeps his brown hair in a pixie cut. His gray eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He comes from a rich eastern family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and expand his business

Ideals: Fighting. Flaws: Disease. Bonds: Job, Rich, Religious. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Odo Brandon, Male Human Aristocrat 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 16 (+3)16 (+3)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Godfrey Digby, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Marshal. He is physically well-built. His red hair is matted, messy, and big. He has amber eyes and a pastel hat with a tan feather.

Personality: He has always had a great fascination with Human culture. He also is a firm believer in the manly ideal.

History: The child of a Stylist, who enjoyed hunting, Godfrey was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Racist, Impulsive. Bonds: Job, Nature. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Godfrey Digby, Male Human Bard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 13 (+1)17 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 7000 cp.


Social Check DCs


Ernest Bradford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown cloak and cross-gartered blue stockings. He wears his hair in dreadlocks. His brown eyes are passionate and lively.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is afraid of women and trembles around them

History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Military, Adventurer. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

Ernest Bradford, Male Human Bard 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)6 (-2) 13 (+1)14 (+2)
Skills Acrobatics +5, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20000 sp. 2 Tanglefoot bags. 1 Everburning torch. 3 Thunderstones.


Social Check DCs

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