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Advanced [show]


Tim Bradly, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely grey suit with brown socks and a vest with buckled shoes. His chestnut hair is styled in orderly dreadlocks. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Tim was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and wishes to resurrect an old love

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: In love. Occupation: Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Tim Bradly, Male Human Commoner 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)17 (+3) 12 (+1)12 (+1)
Skills History +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Elven, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Anthony Cromwell, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a very tight haircut. His eyes are blue.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He pushes his goals aggressively. He is also a coward if confronted.

History: He is a Slaad in disguise. Brilliant and gifted he never wanted to apply himself. He has dedicated himself to building a better world.

Motivation: Wants his loneliness to end; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Cynical, Fearful. Bonds: Adventurer, Has a crush. Occupation: Cartwright

Voice: Creaky witch voice

Attributes [hide]

Anthony Cromwell, Male Human Barbarian 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 51 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)10 (+0) 7 (-2)8 (-1)
Skills Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Conrad England, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He dresses well, typically a more casual-formal manner. His hair is blonde, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a slaver, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Conrad took refuge in the large cave and found the beat up mace and armor he uses now. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Masseuse and was forced into it by his family; and he seems to be bored by most things

Flaws: Mundane. Bonds: Attractive, Family, Mentor, Nature. Occupation: Masseuse

Voice: Spits words with contempt

Attributes [hide]

Conrad England, Male Human Druid 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)10 (+0) 5 (-3)13 (+1)
Skills Insight +0, Performance +4
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 gp. Carnelian (80 gp). Golden pearl (120 gp). Sardonyx (80 gp). Fiery yellow corundum (900 gp).


Social Check DCs


Lance Branson, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally well dressed albeit a few years behind the times. His silver hair is cut short. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Lance was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Bonds: Attractive, In love, Job, Mentor. Occupation: Laborer

Voice: Switch between two voices

Attributes [hide]

Lance Branson, Male Human Expert 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Norman Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has relatively light skin and is very physically imposing due to his abundance of muscles. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and he is always smoking a pipe.

Personality: He can speak with the recently deceased. He is lazy, self-centered, vain, and jealous.

History: His father raised him in a mountain cabin. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out; and he has a crush on the local bricklayer

Ideals: Gifted, Persistence. Flaws: Ugly, Selfish. Bonds: Nature. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Norman Windsor, Male Human Expert 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 7 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)14 (+2) 12 (+1)16 (+3)
Skills Nature +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 200 gp. Eye agate (7 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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