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NPC Generator

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Advanced [show]


Odo Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing the road beaten gear of a warrior. His hair is chestnut and curly. He wears an eyepatch.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a habit of throwing himself into exceedingly dangerous situations.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Odo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Navigator.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Fighting, Artistic. Flaws: Ugly, Impulsive. Bonds: Job, Nature. Occupation: Navigator

Voice: Middle-eastern accent

Attributes [hide]

Odo Wakefield, Male Human Rogue 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)10 (+0) 17 (+3)11 (+0)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 800 gp.


Social Check DCs


Diggory Paxton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and wears a faded coat and loose pants complete with broad hat. He has a silver handlebar mustache and slicked back silver hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a logical person and will generally grow upset if things defy logic and science.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions; and to share knowledge with the world

Ideals: Logical. Flaws: Addict, Antagonistic. Bonds: Religious, Enemies. Occupation: Bellfounder

Voice: Low range voice

Attributes [hide]

Diggory Paxton, Male Human Cleric 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)8 (-1) 12 (+1)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 700 gp.


Social Check DCs


Peter Braxton, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He enjoys reading and quiet.

History: Peter was born in the north. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist, Logical, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Bowyer

Voice: Stutters

Attributes [hide]

Peter Braxton, Male Human Adept 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Just what you see.


Social Check DCs


Peter Tindall, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. He has styled his brown hair well, parting it to the left. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. He is used to getting what he wants. In part because he is a meticulous planner.

History: Peter was born in the east. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism, Persistence. Flaws: Addict, Insane. Bonds: Rich. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Peter Tindall, Male Human Adept 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)8 (-1) 12 (+1)9 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 700 gp. Golden pearl (120 gp). Aquamarine (1500 gp). Chalcedony (30 gp). Onyx (30 gp).


Social Check DCs


Reynard Harper, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has shaved his head bald. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. He has gone from town to town working and never settling down anywhere, but has fallen for a local Jeweler. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Entrepeneur. Flaws: Shy, Addict. Bonds: Nature, Has a crush. Occupation: Barkeep

Voice: Shortens vowels

Attributes [hide]

Reynard Harper, Male Human Expert 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)17 (+3) 13 (+1)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 11
Languages Common, Druidic, Auran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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