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Advanced [show]


Lewis Gentry, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a deerstalker hat to hide his balding. He has brown eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Sage again; and he's repulsed by the pc

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Job. Occupation: Adventurer

Voice: Low range voice

Attributes [hide]

Lewis Gentry, Male Human Expert 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)10 (+0) 5 (-3)10 (+0)
Skills Acrobatics +1, Intimidation +3
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +3

Possessions: 800 gp.


Social Check DCs


Gerard Law, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is brown and very short. His blue eyes dart from person to person.

Personality: He is irascible and easily irritated. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic, Racist. Bonds: Attractive, Rich, Adventurer, Religious. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Gerard Law, Male Human Wizard 10
Medium (5'3") Human, Lawful Good (CR 10)
Armor Class 11
Hit Points 25 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 10 (+0)15 (+2)
Skills History +4, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 600 gp. Moss agate (12 gp). Alexandrite (300 gp). Blue sapphire (400 gp). 1 Minor magic item.


Social Check DCs


Dustin Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears silk and lounges about seductively. His moppish auburn hair is in a traditional bowl cut. His eyes are likewise gray. His teeth are white and perfect.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy and tries to find solutions quickly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Gifted. Flaws: Insane, Lazy. Bonds: Attractive. Occupation: Fisher

Voice: Boston accent

Attributes [hide]

Dustin Carlisle, Male Human Cleric 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Bradford, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. His auburn hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and to share knowledge with the world

Ideals: Logical, Fighting. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Drogo Bradford, Male Human Ranger 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)13 (+1) 11 (+0)9 (-1)
Skills Nature +3, Stealth +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1500 sp.


Social Check DCs


Theodoric Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is yellow, and he wears a heavy green leather apron most of the time. He has a slight overbite and is overall scrawny. His long golden hair reaches down to his waist. His eyes are a pleasant gray.

Personality: Theodoric is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Theodoric was born in the east. At a young age he loved to build and create. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Extrovert, Fighting, Persistence, Gifted. Bonds: Enemies. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Theodoric Jacobs, Male Human Commoner 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 44 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)11 (+0) 7 (-2)14 (+2)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5

Possessions: 900 gp. Star ruby (1400 gp). Emerald (1400 gp).


Social Check DCs

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