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Advanced [show]


Aldous Beverly, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length silver hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He dislikes all the random violence that takes place in the north. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born at the edge of vast island. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He now mingles about in high society.

Motivation: He wants revenge against drow; and someone believes him a fraud

Ideals: Pacifist. Flaws: Ugly. Bonds: Rich, Enemies, Nature, Immigrant. Occupation: Roofer

Voice: American accent

Attributes [hide]

Aldous Beverly, Male Human Druid 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 13 (+1)7 (-2)
Skills Nature +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 200 gp.


Social Check DCs


Gilbert Barney, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He carries with him a set of bastard swords on his belt, each one with a sapphire on the hilt. His moppish chestnut hair is in a traditional bowl cut. His brown eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by giants. Gilbert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Gifted, Logical. Bonds: Religious, Enemies. Occupation: Healer

Voice: Excited and jittery

Attributes [hide]

Gilbert Barney, Male Human Wizard 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)8 (-1) 5 (-3)11 (+0)
Skills Insight -1, Investigation +1
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp. Silver chalice with lapis lazuli gems (90 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hubert Clifford, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is wearing the road beaten gear of a warrior. His blonde hair is greasy and uncared for. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not believe in violence as a means to an end. He is a dedicated Fisher but believes his peers are too gung-ho.

History: Hubert was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 5 years.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Fighting, Pacifist. Flaws: Ugly, Shy. Bonds: Family, Job. Occupation: Fisher

Voice: Scratchy, weak

Attributes [hide]

Hubert Clifford, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)16 (+3) 4 (-3)13 (+1)
Skills Medicine -1, Sleight of Hand +0
Senses Passive Perception 7
Languages Common, Dwarven, Sylvan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2300 sp.


Social Check DCs


John Ainsley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his black robe and has his warhammer always slung over his shoulder. He wears a Stetson hat to hide his balding. His face is scarred and worn.

Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.

History: He was raised in a white middle class family as the only child. Like his mother and his sister before him, after school he went straight into learning to become a Mayor. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Ugly, Shy, Mundane. Bonds: Job. Occupation: Mayor

Voice: Speaks with back of mouth

Attributes [hide]

John Ainsley, Male Human Sorcerer 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)6 (-2) 13 (+1)8 (-1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Raymond Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His black hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.

History: Born in the south to a Brewer, Raymond learned a great deal about his father's area of expertise. His divine abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 2 years.

Motivation: To get a good night's sleep; and to be a bookbinder again

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Job. Occupation: Brewer

Voice: Scratchy, weak

Attributes [hide]

Raymond Marlee, Male Human Fighter 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 15 (+2)9 (-1)
Skills Insight +5, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. 1 Darkwood Buckler. 1 Buckler. 1 Half-Plate.


Social Check DCs

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