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Advanced [show]


Trym Sherwood, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tan tunic with red highlights, and long black pants that bunch up around his shoes. His red hair is lengthy. His eyes are gray.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young adult he joined a group advocating for an improvement in Human conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is content

Ideals: Gifted. Flaws: Mundane, Disease, Racist, Greedy. Bonds: Attractive. Occupation: Courier

Voice: Sensual and smooth

Attributes [hide]

Trym Sherwood, Male Human Barbarian 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Athletics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Roger Marlowe, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is cut short. His ears are large.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. As a young adult he joined a group advocating for an improvement in Human conditions. Days after completing his studies, news broke out that his hometown was attacked by orcs. Roger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: A deep hatred of orcs.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Enemies, Mentor. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

Roger Marlowe, Male Human Aristocrat 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)12 (+1) 6 (-2)11 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 36000 sp. White opal (1200 gp). Blue sapphire (1200 gp). Rich purple corundum (1200 gp).


Social Check DCs


Lance Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his shield. His auburn hair, when down, is lengthy. His green eyes lackadaisically let the world flow into them.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he feels threatened by others

Ideals: Logical. Flaws: Mundane, Fearful. Bonds: Rich. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Lance Clifford, Male Human Aristocrat 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)16 (+3) 10 (+0)10 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Terran, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Golden pearl (110 gp). Zircon (70 gp). 1 Minor magic item.


Social Check DCs


Conrad Dayton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a violet and white handkerchief worn on his left side. His brown hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is an amazing painter.

History: He was raised in a desert tribe. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Nature, Adventurer, Job. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Conrad Dayton, Male Human Ranger 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)11 (+0) 12 (+1)9 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. Coral (70 gp). Malachite (16 gp). Black star sapphire (600 gp). Citrine (40 gp).


Social Check DCs


Roger Gracey, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is typically in his Marshal uniform. His silver hair is still thick. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the south to a Marshal, Roger learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and further expansion of business

Ideals: Fighting. Flaws: Fearful. Bonds: Job. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Roger Gracey, Male Human Warlock 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs

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