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NPC Generator

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Advanced [show]


Simon Stanley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear black tank tops with green pants. He has moderate length blonde hair. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich eastern family. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Simon and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Rich. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Simon Stanley, Male Human Sorcerer 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 200 gp.


Social Check DCs


Dustin Tinley, Male Human [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with green lining and desert motifs. He has a penchant for wearing a ring with an oversized topaz on his left hand. He has a chestnut handlebar mustache and slicked back chestnut hair. He has gleaming, smiling amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He served in the navy to pay for his family's outstanding loans. When Dustin reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Joker. Flaws: Insane. Bonds: Rich, Job, Military. Occupation: Spice Merchant

Voice: American accent

Attributes [hide]

Dustin Tinley, Male Human Warlock 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Athletics +3, Nature +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Haley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black wide-brimmed hat and black clothes, and a wedding ring on his left hand. His hair is cut close to his head. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is overprotective of those who hire his services. Ernest enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict, Hedonist. Bonds: In love, Guardian, Military. Occupation: Fortune-teller

Voice: Squeaky

Attributes [hide]

Ernest Haley, Male Human Adept 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)10 (+0) 14 (+2)9 (-1)
Skills Athletics +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. 7 Acid flasks. 3 Thunderstones.


Social Check DCs


Diggory Gresham, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. His golden hair is knotted and matted. He has several tiny jet earrings on each ear.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. When Diggory reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of philosophers.

Motivation: A deep hatred of giants; and he wants revenge against giants

Ideals: Artistic. Flaws: Hedonist, Secretive. Bonds: Rich, Military, Enemies. Occupation: Fisher

Voice: Middle-eastern accent

Attributes [hide]

Diggory Gresham, Male Human Warlock 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 16 (+3)18 (+4)
Skills Persuasion +6, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 8000 cp. Sard (40 gp). Jasper (40 gp). Moonstone (40 gp). Amber (60 gp).


Social Check DCs


Gerard Trollope, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. His brown hair is singed and shortened. His eyes are a pleasant gray.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gerard hails from a village terrorized by goblins. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and a deep hatred of goblins

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Barrister

Voice: Low and grunting

Attributes [hide]

Gerard Trollope, Male Human Druid 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 9
Languages Common, Abyssal, Terran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs

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