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NPC Generator

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Advanced [show]


Tim Oakley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a long golden beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is skeptical of what others tell him and is slow to trust.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Bard school at a young age so that he could practice his divine talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic, Shy, Depressed. Occupation: Tailor

Voice: Scottish accent

Attributes [hide]

Tim Oakley, Male Human Bard 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 13 (+1)8 (-1)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Azurite (5 gp). Golden yellow topaz (1300 gp). Deep blue spinel (1300 gp).


Social Check DCs


Gerard Kent, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears just a black suit. He keeps his chestnut hair in a pixie cut. His fierce green eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Athletic, Philantrophist, Artistic, Fighting. Flaws: PTSD. Occupation: Sellsword

Voice: Prounounces S like Z

Attributes [hide]

Gerard Kent, Male Human Fighter 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)16 (+3) 15 (+2)12 (+1)
Skills Nature +6, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Goblin, Giant
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Randal Tyndall, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears many layers of old clothing at all times. He has done his best to style his black hair to look like a famous performer. This brown eyed northerner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he is wracked by social anxiety

Ideals: Athletic, Gifted. Flaws: Ugly, Selfish, Fearful. Bonds: Poor. Occupation: Sailor

Voice: Strong lisp

Attributes [hide]

Randal Tyndall, Male Human Warlock 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)16 (+3) 9 (-1)13 (+1)
Skills Perception +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 100 gp.


Social Check DCs


Peter Bradley, Male Human [Permalink]

Personal [hide]

Description: This northern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His clothes are grease stained in places. His white hair is lengthy and is close to two feet long. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Further he is a bit of a stoner and is frequently out of it.

History: Born to a Guard, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Flaws: Antagonistic, Addict. Bonds: Attractive, Poor, Immigrant. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Peter Bradley, Male Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 11 (+0)9 (-1)
Skills Arcana +5, Stealth +5
Senses Passive Perception 10
Languages Common, Aquan, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp.


Social Check DCs


Balimaar Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a cross on it. His long chestnut hair reaches down to his waist. His green eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a Ploughman soon after.

Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Job, Religious. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Balimaar Rodney, Male Human Warlock 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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