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NPC Generator

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Advanced [show]


Anthony Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears red leather gloves, a red jacket, and tight pants. He carries with him a set of sickles, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His golden hair is long and unkept. His blue eyes are passionate and lively.

Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 7 years old his parents immigrated from the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Unemployed

Voice: Soothing and warm

Attributes [hide]

Anthony Blythe, Male Human Bard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 18000 cp. Malachite (15 gp). Fiery yellow corundum (1000 gp). Iolite (40 gp). 1 Minor magic item.


Social Check DCs


Roger Yorke, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears his white hair up. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the west, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants a kiss

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Roger Yorke, Male Human Wizard 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 12 (+1)8 (-1)
Skills Medicine +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 500 gp. Golden pearl (50 gp). Sardonyx (70 gp). Blue sapphire (1000 gp). 1 Minor magic item.


Social Check DCs


Frederick Staurheim, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he prefers to wear brown clothing when he does not wear armor. His chestnut hair, when down, is lengthy. He has a dull look in his brown eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in a small village he learned the ways of the warrior from his father. A few years later when the east was not economically sound they moved to his current location. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and his relatives are trying to arrange a marriage

Ideals: Joker, Fighting. Bonds: Family, Immigrant, Military. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Frederick Staurheim, Male Human Warlock 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)17 (+3) 13 (+1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 26000 cp. Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Balimaar Woods, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Sculptor does. He has a penchant for wearing a ring with an oversized emerald on his right hand. His brown hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Sculptor in town.

History: Balimaar lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his brother before him, after school he went straight into learning to become a Sculptor. He has achieved small success as a Sculptor.

Motivation: He'd like to take his coworkers down a peg; and marry his brother to traveling adventurers

Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Family. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Balimaar Woods, Male Human Sorcerer 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 12 (+1)16 (+3)
Skills Investigation +6, Performance +6
Senses Passive Perception 11
Languages Common, Draconic, Goblin, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 600 gp. Moonstone (40 gp). Violet garnet (500 gp).


Social Check DCs


Trym Blakeley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. He wears a colorful flower in his chestnut hair. His gray eyes peer out from beneath his feathered tan hat.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Attractive. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Trym Blakeley, Male Human Barbarian 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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