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Advanced [show]


Solomon Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is lengthy and is close to two feet long. He is baby faced.

Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of southern immigrants he idolized his mother. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: To settle down with his crush.

Flaws: Fearful. Bonds: Poor, Attractive, Has a crush, Immigrant. Occupation: Ploughman

Voice: Sore throat, cough

Attributes [hide]

Solomon Hornsby, Male Human Cleric 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +4, History +5
Senses Passive Perception 10
Languages Common, Undercommon, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 700 gp. 1 Chain shirt. 1 Darkwood Shield. 1 Full Plate.


Social Check DCs


Manfred Bradly, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a brown small hat and brown clothes. His whole body is exceptionally muscular. He has moderate length chestnut hair. His eyes are blue and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is harsh and unforgiving.

History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic, Ugly. Bonds: Immigrant, Nature, Job. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Manfred Bradly, Male Human Aristocrat 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 17 (+3)15 (+2)
Skills Perception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gunter Clifton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a well pressed and immaculate suit (or dress). He has a hunchback. His tied-back hair is black. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with his god.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Insane, Secretive, Mundane. Bonds: Religious. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Gunter Clifton, Male Human Wizard 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)5 (-3) 14 (+2)9 (-1)
Skills Acrobatics +6, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 gp.


Social Check DCs


Bertram Abram, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a robe, a symbol of the four houses of cards around his neck, and a sword on his belt. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Bertram's first love is himself. His second love is also himself. As long as the job gets done he does not care how it got done.

History: He was raised in a forest tribe. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Professionalism. Flaws: Racist. Bonds: Nature. Occupation: Knight

Voice: Thin and wheezing

Attributes [hide]

Bertram Abram, Male Human Cleric 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 15 (+2)17 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 15000 sp. Hematite (9 gp). Blue star sapphire (600 gp). Chrysoberyl (80 gp). 1 Minor magic item.


Social Check DCs


Percival Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with black and brown striped suspenders. He wears various colorful collared shirts. He carries a battered monstrous two handed axe and tarnished axe as well. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes peer out from beneath his broad tan hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses divination through singing.

History: Percival lived on a farm with his father, near the main road leading to a nearby town. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well; and he feels threatened by others

Ideals: Fighting, Gifted. Flaws: Antagonistic, Fearful. Bonds: Family. Occupation: Mayor

Voice: Nasally tone

Attributes [hide]

Percival Van Es, Male Human Commoner 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)16 (+3) 10 (+0)16 (+3)
Skills Acrobatics +3, Nature +6
Senses Passive Perception 10
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6

Possessions: 400 gp. Moonstone (30 gp). Violet garnet (1000 gp).


Social Check DCs

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