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NPC Generator

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Advanced [show]


Lewis Mori, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He sports a long brown beard, and similarly colored long hair. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. Flattery will make him almost putty in your hands.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: To share knowledge with the world.

Ideals: Athletic, Optimist, Gifted, Logical. Flaws: Selfish. Occupation: Sage

Voice: Mousy voice

Attributes [hide]

Lewis Mori, Male Human Barbarian 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 17 (+3)16 (+3)
Skills History +5, Nature +5
Senses Passive Perception 13
Languages Common, Auran, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 40000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Lindsey, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown Stetson hat and brown clothes. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes dart from person to person to random spaces in the air.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He feeds upon the attention of others.

History: A powerful necromancer made him what he is. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and he wants to meet his childhood hero

Ideals: Impeccable. Bonds: Attractive, Mentor, Adventurer, Job. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Nicholas Lindsey, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Robert Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and he perpetually has his ceremonial dagger ready. His hair is blonde and curly. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Priest business at a young age. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He is greedy; and balancing his hectic life and new priest responsibilities is difficult

Ideals: Fighting, Joker. Bonds: Job, Adventurer, Rich. Occupation: Priest

Voice: Scottish accent

Attributes [hide]

Robert Rutherford, Male Human Warrior 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Animal Handling +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Kyle Carlton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears tight fitting clothing which further accentuates his frame. His red hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Kyle was born with his father's beautiful face. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom; and he is content

Flaws: Antagonistic, Shy, Mundane. Bonds: Attractive, Nature. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Kyle Carlton, Male Human Ranger 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Athletics +1, Investigation +4
Senses Passive Perception 12
Languages Common, Terran, Goblin
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Patrick Rodney, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a long white beard, and similarly colored long hair. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He has worked as a Barber like his father before him.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Justice. Flaws: Shy. Bonds: Nature, Job, Rich. Occupation: Barber

Voice: Prounounces S like Z

Attributes [hide]

Patrick Rodney, Male Human Adept 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 10 (+0)15 (+2)
Skills Deception +5, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp.


Social Check DCs

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