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NPC Generator

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Advanced [show]


Dustin Cason, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue costume with the symbols of strength on his torso. He has wavy golden hair. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He enjoys reading and quiet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Optimist, Logical. Flaws: Mundane. Bonds: Attractive. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Dustin Cason, Male Human Expert 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)13 (+1) 10 (+0)9 (-1)
Skills Arcana +4, Insight +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Tindall, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears pastel cloth garments or leather armor. His black hair is smooth and relatively long. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Secretive. Bonds: Nature, Job. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Wymar Tindall, Male Human Warlock 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Religion +4, Survival +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 800 gp.


Social Check DCs


Tim Tickle, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and he perpetually has his whip ready. He has a very tight haircut. He has gleaming, smiling hazel eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Tim has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to prove his worth to the world

Ideals: Fighting, Joker. Flaws: Insomniac, Disease. Bonds: Attractive. Occupation: Shoemaker

Voice: Strong lisp

Attributes [hide]

Tim Tickle, Male Human Adept 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)16 (+3) 9 (-1)16 (+3)
Skills Investigation +6, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Auran
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Diggory Vance, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear black clothing when he does not wear armor. His chestnut hair is kept up in a ponytail inside a feathered hat. He has a dull look in his blue eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Diggory took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and many brigands want him driven away

Ideals: Extrovert, Gifted, Entrepeneur. Bonds: Attractive, Enemies. Occupation: Farmer

Voice: Mousy voice

Attributes [hide]

Diggory Vance, Male Human Rogue 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Intimidation +4, Survival +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Guy Branson, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His brown hair is unkempt and raggedy. His eyes are green and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city he treasured whatever gifts he got. Guy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Poor, Nature, Religious. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Guy Branson, Male Human Adept 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)10 (+0) 9 (-1)18 (+4)
Skills History +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Blue quartz (5 gp). Jade (50 gp). Aquamarine (300 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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