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Advanced [show]


Reynard Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and he perpetually has his sword ready. He keeps his chestnut hair in a pixie cut. His green eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He served in the navy to pay for his family's outstanding loans. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Gifted. Bonds: Religious, Military, Slave. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Reynard Blyth, Male Human Paladin 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 11 (+0)17 (+3) 9 (-1)9 (-1)
Skills Animal Handling +1, Nature +5
Senses Passive Perception 9
Languages Common, Druidic, Celestial, Terran
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Rolf Gentry, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is kept up in a ponytail inside a deerstalker hat. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. A true patriot, Rolf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Military, Adventurer. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Rolf Gentry, Male Human Adept 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 12 (+1)16 (+3)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 11
Languages Common, Draconic, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. Chrysoberyl (130 gp). Red garnet (130 gp).


Social Check DCs


Kody Redfield, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is cut close to his head. His eyes are gray and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Kody lived on a farm with his mother, near the main road leading to a nearby town. Kody was born on a far northern forest where he grew up under the tutelage of his mother, an expert Assassin. By chance he met his brother recently and the two have been together since.

Motivation: To pay off his debts; and his relatives are trying to arrange a marriage

Ideals: Passionate. Flaws: Impulsive. Bonds: Family, Immigrant, Debt. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Kody Redfield, Male Human Monk 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 62 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)13 (+1) 11 (+0)14 (+2)
Skills Nature +4, Stealth +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: A roughly beaten golden orb (150 gp). Silver comb with moonstones (300 gp). Golden circlet with four aquamarines (2000 gp). Jeweled gold crown (2000 gp).


Social Check DCs


Justin Yeardley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a tan suit, black shirt, and brown tie. His hair is red, silky, and of moderate length. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with a lost civilization.

History: He got into the Layabout business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He inherited the family business which he has now maintained for 8 years.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult.

Flaws: Shy, Racist. Bonds: Attractive, Adventurer, Job. Occupation: Layabout

Voice: High pitched and raspy

Attributes [hide]

Justin Yeardley, Male Human Monk 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Athletics +5, Investigation +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2800 sp.


Social Check DCs


Wymar Snape, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a green poncho over his likewise colored trousers and shirt. His golden hair is matted, messy, and big. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Wymar was born the youngest of three triplets. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Regain custody of his daughter.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Seamstress

Voice: Aggressive tone

Attributes [hide]

Wymar Snape, Male Human Barbarian 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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