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NPC Generator

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Advanced [show]


Frederick Marley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a yellow tunic with black highlights, and long white pants that bunch up around his shoes. Beneath his clothing is a huge mess of scar tissue. His red hair is long and unkept. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to end his boredom

Ideals: Philantrophist, Justice. Flaws: Ugly, Antagonistic, Mundane. Bonds: Slave. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Frederick Marley, Male Human Adept 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 16 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)13 (+1) 17 (+3)11 (+0)
Skills Investigation +4, Performance +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (2400 gp). A silver and pearl hairclip (40 gp). Solid gold idol (800 gp). A small bag of saffron. (40 gp).


Social Check DCs


John Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is physically well-built. His auburn hair is braided into rings. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: John was born in the south. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is compelled to act according to his religious beliefs; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Shy. Bonds: Poor, Adventurer, Religious. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

John Lincoln, Male Human Bard 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)15 (+2) 16 (+3)11 (+0)
Skills Religion +4, Stealth +2
Senses Passive Perception 13
Languages Common, Abyssal, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1 Masterwork Heavy steel shield. 1 Darkwood Shield.


Social Check DCs


Arnold Spaulding, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is generally shirtless and showing off his tattooed chest. His hair is black and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Nature, Family. Occupation: Scribe

Voice: Puts emphasis on the wrong words

Attributes [hide]

Arnold Spaulding, Male Human Expert 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 11 (+0)6 (-2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Kyle Barton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft tan waves gently in the breeze. He has a brown handlebar mustache and slicked back brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.

History: Sold as a small child to a necromancer, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Persistence. Bonds: Rich, Attractive, Religious, Mentor. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Kyle Barton, Male Human Adept 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)17 (+3) 9 (-1)13 (+1)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 9
Languages Common, Celestial, Ignan, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 8000 sp. Fiery yellow corundum (1000 gp). 1 Minor magic item.


Social Check DCs


Gilbert Lester, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears very tight pants and wife beaters, though occasionally he sports a red coat. His long black hair is drawn into a two foot long braid. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where he often wandered off to fish. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to find somewhere to settle down

Ideals: Joker. Flaws: Shy, Mundane. Bonds: Attractive, Nature. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Gilbert Lester, Male Human Monk 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)17 (+3) 7 (-2)10 (+0)
Skills Athletics +3, Perception +0
Senses Passive Perception 10
Languages Common, Sylvan, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 20 pp. 1 Masterwork studded leather.


Social Check DCs

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