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Advanced [show]


Chad Hornsby, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this eastern man wears bulky blue painted plate armor. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents enrolled him in a Wizard school at a young age so that he could practice his necromantic talents. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Addict, Depressed, Antagonistic. Occupation: Bounty Hunter

Voice: Whispers

Attributes [hide]

Chad Hornsby, Male Human Wizard 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)12 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. Star rose quartz (30 gp). Jasper (30 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dean Sydney, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a robe, a symbol of death around his neck, and a shortspear on his belt. His moppish black hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic man, Dean's first love is himself. His second love is also himself. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Dean's homeland. Dean decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable. Flaws: Insane, Disease. Bonds: Immigrant. Occupation: Seamstress

Voice: Gruff and masculine

Attributes [hide]

Dean Sydney, Male Human Aristocrat 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)10 (+0) 10 (+0)10 (+0)
Skills Religion +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Anselm Stafford, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length blonde hair. His ears are large.

Personality: He can speak with the recently deceased. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Anselm took refuge in the ruined castle and found the beat up scythe and armor he uses now. He struck the Shoemaker job and began his own company from there.

Motivation: To be a Fletcher again; and retire the richest man in the south

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Nature, Job. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Anselm Stafford, Male Human Wizard 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 13 (+1)6 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs


Odo Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His white hair is singed and shortened. His eyes are amber and catlike.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Odo was born the youngest of three triplets. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Family, Immigrant. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Odo Kenley, Male Human Commoner 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)10 (+0) 8 (-1)6 (-2)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2800 sp. 3 Holy water.


Social Check DCs


Henry Marley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tattered old clothes. His black hair is lengthy and is close to two feet long. His violet eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the west his family was never financially stable. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants his loneliness to end

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Mentor. Occupation: Ruler

Voice: Creaky witch voice

Attributes [hide]

Henry Marley, Male Human Monk 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 7 (-2)12 (+1) 9 (-1)11 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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