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NPC Generator

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Advanced [show]


Hugh Ashley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and white, and wears rings and necklaces with large, colorful gems. He carries with him a set of maces, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His feathered hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the north, but his parents moved at a very young age to the west. Hugh was born on a far northern plains where he grew up under the tutelage of his mother, an expert Roofer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Philantrophist, Optimist. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Roofer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hugh Ashley, Male Human Wizard 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)15 (+2) 15 (+2)16 (+3)
Skills Athletics +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Dumph, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in a clean brown cloak covering his clean studded leather. He has dyed his greying white hair a little too much giving a sharp white color. His amber eyes dart from person to person to random spaces in the air.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Disciplined. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Miller

Voice: Hard of hearing, loud

Attributes [hide]

Tim Dumph, Male Human Expert 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)10 (+0) 9 (-1)15 (+2)
Skills Deception +4, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 29000 cp. 1 Minor magic item.


Social Check DCs


John Darlington, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bellfounder does, and he perpetually has his greatsword ready. His hair is red and curly. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born at the edge of vast forest. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and sabotage a competitor

Ideals: Fighting, Philantrophist. Bonds: Job, Rich, Nature. Occupation: Bellfounder

Voice: Uses lots of figures of speech

Attributes [hide]

John Darlington, Male Human Fighter 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)12 (+1) 10 (+0)11 (+0)
Skills Deception +3, History +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Aldous Wordsworth, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely pastel suit with white socks and a vest with buckled shoes. His hair is white and very short. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Server arts, while his mother instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk.

Ideals: Logical. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Server

Voice: Squeaky

Attributes [hide]

Aldous Wordsworth, Male Human Warlock 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)17 (+3) 5 (-3)16 (+3)
Skills Deception +5, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Infernal, Sylvan, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 200 gp.


Social Check DCs


Gunter Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his halberd. His chestnut hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: Gunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gunter was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Like his father and his brother before him, after school he went straight into learning to become a Gardener. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and expand his business

Ideals: Artistic. Bonds: Job, Poor, Adventurer. Occupation: Gardener

Voice: Posh accent

Attributes [hide]

Gunter Middleton, Male Human Cleric 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)17 (+3) 16 (+3)13 (+1)
Skills Investigation +6, Nature +6
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Aquan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: Amber (60 gp). Moss agate (14 gp). Deep blue spinel (1000 gp). Emerald (700 gp).


Social Check DCs

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