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NPC Generator

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Advanced [show]


Reynard Garrick, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, brown, dusty cloak, and is pretty ugly. His hair, while still mostly golden, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. In his 11th year, his parents were killed by a dire rats raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. He struck the Farmer job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Shy. Bonds: Job, Enemies. Occupation: Farmer

Voice: French accent

Attributes [hide]

Reynard Garrick, Male Human Expert 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)11 (+0) 11 (+0)14 (+2)
Skills Deception +5, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: Deep blue spinel (1000 gp).


Social Check DCs


Aldous Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a white armored body suit, with a simple blue line shooting up and back down. He has a long red beard with little hanging trinkets. His brown eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his father. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Shy, Fearful. Occupation: Interpreter

Voice: Breathy voice

Attributes [hide]

Aldous Clinton, Male Human Druid 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)17 (+3) 14 (+2)12 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Sylvan, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1700 sp.


Social Check DCs


Manfred Jacobs, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a well pressed and immaculate suit (or dress). His hair is long and chestnut with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He takes great joy in being the best Mayor in town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.

Motivation: He is greedy.

Flaws: Addict, Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Manfred Jacobs, Male Human Warrior 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)11 (+0) 13 (+1)15 (+2)
Skills Athletics +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Chad Darlington, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears rags and sports a simple walking cane. His tied-back hair is golden. His hazel eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also is a firm believer in the manly ideal.

History: Born in the south his family was never financially stable. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: Expand his business; and to be a mortician again

Ideals: Passionate. Flaws: Impulsive. Bonds: Poor, Adventurer, Job. Occupation: Crown-heir

Voice: Loud with bravado

Attributes [hide]

Chad Darlington, Male Human Ranger 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)9 (-1) 9 (-1)8 (-1)
Skills Deception +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Dean Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a skull on it. His head has been shaved. His eyes, though not visible through his cowl, are brown.

Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.

History: He got into the Fortune-teller business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Wants to raise his children well.

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Dean Wilberforce, Male Human Commoner 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 sp. 1 Superior lock. 1 Masterwork Musical instrument. 1 Crowbar.


Social Check DCs

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