Bernard Hayley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. He keeps his red hair in a pixie cut. His brown eyes have a joyful gleam in them most of the time.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to make almost anything out of random pieces of junk.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He then took over the family business and is one of the better Assassin for hire.
Motivation: Marry his sister to traveling adventurers.
Ideals: Optimist, Gifted. Bonds: Family, Job. Occupation: Assassin
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
Trym Dayton, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His white hair is drawn into a tight pony tail with a cross scrunchie. He is very pretty but has cold, dead eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born in a small village he learned the ways of the warrior from his mother. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in shortspear use. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and a deep hatred of dire rats
Ideals: Joker, Fighting. Bonds: Attractive, Family, Enemies. Occupation: Tanner
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 30000 cp.
Kyle Woods, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large grey jacket. He has no hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is fixated on the number 47. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: When he was but 8 years old his parents immigrated from the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Ugly, Insane, Mundane. Bonds: Military, Immigrant. Occupation: Guard
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. Deep green spinel (100 gp). Obsidian (6 gp). Deep blue spinel (800 gp). Hematite (6 gp).
Kyle Quinton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his trident. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes lackadaisically let the world flow into them.
Personality: He never swears and excessively uses polite adverbs when speaking. He also has developed a complete distrust of the Miller profession.
History: Born in the north his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Actor for the past few years.
Motivation: He'd like to take his coworkers down a peg; and to be a miller again
Ideals: Athletic, Optimist. Bonds: Job, Poor. Occupation: Actor
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Azurite (7 gp). Golden yellow topaz (1300 gp). Chrysoberyl (110 gp).
John Lindsey, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright white suits and hats. He wears a colorful flower in his silver hair. His otherwise smooth face is marked with small tiny scars.
Personality: John is depressed about a lot of things. He tends to be a nihilist. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: John was born with his mother's beautiful face. He dropped out of school before completing his studies. He now spends his time doing works of charity.
Motivation: Wants his loneliness to end; and wants a kiss
Ideals: Logical, Philantrophist. Flaws: Depressed. Bonds: Attractive, Religious, Has a crush. Occupation: Mayor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 35 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 1200 gp.
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