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NPC Generator

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Advanced [show]


Drogo Snowdon, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also hits on women, regardless of circumstances.

History: Drogo was born with his mother's beautiful face. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Revenge; and he would like to get married and retire

Ideals: Justice, Entrepeneur. Bonds: Attractive, Has a crush, Adventurer, Enemies. Occupation: Unemployed

Voice: Jittery and nervous

Attributes [hide]

Drogo Snowdon, Male Human Aristocrat 9
Medium (6'3") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 43 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Animal Handling +4, History +6
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Auran
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1000 gp. Violet garnet (800 gp). Freshwater pearl (14 gp).


Social Check DCs


Wymar Graeme, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, grey, dusty cloak. His silver hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Addict, Shy, Fearful. Bonds: Attractive, Family, Military. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Wymar Graeme, Male Human Warlock 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Arcana +5, Deception +3
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 70000 cp.


Social Check DCs


Dean Soames, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears just a black suit. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Banker, who enjoyed hunting, Dean was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Optimist, Philantrophist. Flaws: Insane. Bonds: Nature. Occupation: Body Guard

Voice: High pitched and raspy

Attributes [hide]

Dean Soames, Male Human Wizard 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 16 (+3)15 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 13
Languages Common, Goblin, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Pink pearl (70 gp). Amber (70 gp). Jade (70 gp). 1 Good lock. 1 Superior lock. 1 Hourglass.


Social Check DCs


Rolf Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears a tan Stetson hat and tan clothes, and he perpetually has his halberd ready. His chestnut hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. The war was a terrible time for him, and Rolf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Depressed. Bonds: Attractive, Military, Nature. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Rolf Cholmondeley, Male Human Sorcerer 9
Medium (6'1") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 28 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 180 pp. Smoky quartz (40 gp). Blue quartz (4 gp). Fiery yellow corundum (600 gp). Red garnet (70 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Morton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his hair in dreadlocks. He has violet eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A true patriot, Adelard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He would like to get married and retire; and wants his loneliness to end

Flaws: Depressed. Bonds: Military, Rich, Attractive, Has a crush. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Adelard Morton, Male Human Fighter 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Investigation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Red garnet (40 gp).


Social Check DCs

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